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skog (aka TUNL-MNTN-WTER by Ninjadev)

This demo is now finished: http://pouet.net/prod.php?which=61584

This project uses Three.js

Elements we want:

Effects we want:

  • Ascii style glitchyness (also, the music turns 8-bit when the visuals turn into ascii)
  • TV style noise/crackling/jitter (as a transition to/from the ascii effect)

The music:

  • Length: 1m 54s
  • Tempo: 120 bpm
  • The first beat starts at approximately t = 870

The plot (roughly):

  • Travelling in tunnel under water
    • Introduction text
  • Overview of the terrain
  • The train is being built
    • At first we only see front_body
    • Then middle_body and then rear_body fall down into place
    • Then the wheels arrive from the sides (first front, then middle and then rear)
    • Then the remaining parts (pole, cube etc) fall down from the top and are placed correctly on the train
  • Rail track is being built
  • Party time - Train drives over the track
  • Ascii-effect
  • Greets/shoutouts