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#MacGap

The MacGap project aims to provide HTML/JS/CSS developers an Xcode project for developing Native OSX Apps that run in OSX's WebView and take advantage of WebKit technologies. The project also exposes a basic JavaScript API for OS integration, such as display Growl notifications. The MacGap project is extremely lightweight and nimble, a blank application is about 0.3mb.

##Pre-requisites

MacGap works on OSX 10.6 and 10.5.

Generate apps with the macgap generator, no compile necessary.

gem install macgap

macgap new myapp
macgap build myapp

##API

MacGap exposes an object called macgap inside JavaScript. You can use it to alter the Dock icon and display Growl notifications, amongst other things. The API is documented below:

App:

// Quit application
macgap.app.terminate();

// Activate application (bring to front)
macgap.app.activate();

// Hide application
macgap.app.hide();

// Un-hide application
macgap.app.unhide();

// System bell
macgap.app.beep();

// Bounce Dock icon of applications
macgap.app.bounce();

// Open URL in default browser
macgap.app.open("http://google.com");

// Launch application
macgap.app.launch("TextEdit");

Clipboard:

// copy text to clipboard
macgap.clipboard.copy('this text will be copied to the clipboard');

// returns the contents of the clipboard
var clipboardContents = macgap.clipboard.paste();

Window:

// Open a new window
macgap.window.open({url:"public/index2.html", width: 400, height: 300});

// Resize window
macgap.window.resize({width: 400, height: 200});

// Move window (Bottom left is x:0 and y:0)
macgap.window.move({x:0, y: 200});

// Toggle fullscreen mode
macgap.window.toggleFullscreen();

// Maximize the window
macgap.window.maximize();

// Minimize the window
macgap.window.minimize();

// Return true if the window is currently maximized and false if it is not
var isWindowMaximized = macgap.window.isMaximized();

Path:

// Path to application
macgap.path.application;

// Path to application's resources
macgap.path.resource;

Dock:

// Set the Dock's badge
macgap.dock.badge = "10";

Sound:

// Play a sound
macgap.sound.play("./my/sound.mp3")

// Play a system sound
macgap.sound.playSystem("funk");

Growl:

// Send a Growl notification
macgap.growl.notify({
  title: "Notify",
  content: "New Message!"
});

Notice:

// Send a Native User notification
macgap.notice.notify({
  title: "Notify",
  content: "New Message!"
});

Events:

//Mac OS X on wake event.
document.addEventListener('wake', function(){console.log('Wake!!')}, true);

//Mac OS X on sleep event.
document.addEventListener('sleep', function(){console.log('Sleep!!')}, true);

##Offline Patterns

Desktop apps load immediately and work offline, whilst web apps have the advantage of being easily updated and remotely managed. MacGap gives you the best of both worlds via HTML5's offline APIs.

First you can define a refresh tag in index.html, which will immediately forward your WebView to a given address.

<meta http-equiv="refresh" content="0;url=http://example.com">

Then use HTML5 offline APIs to cache your application locally. The first time your application launches, it'll download all the remote resources for use offline. Then during subsequent launches the locally cached resources will be used, and the application will fully function offline. If your remote application changes, then the cache manifest will be updated and application re-cached.

##Attributes

MacGap was forked/ported from Phonegap-mac. It's under the same license (MIT).

##Custom Build

To build, make sure you have installed the latest Mac OSX Core Library. Download at http://developer.apple.com/.

Just clone the repository and build in Xcode. The file public/index.html is loaded on startup.

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