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Update entrance rando setting on QuickSettings menu
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silent-destroyer committed Nov 25, 2023
1 parent 88e24e1 commit a302fd5
Showing 1 changed file with 7 additions and 2 deletions.
9 changes: 7 additions & 2 deletions src/Patches/QuickSettings.cs
Original file line number Diff line number Diff line change
Expand Up @@ -85,16 +85,21 @@ public class QuickSettings : MonoBehaviour {
height = 490f;
y += 40f;
GUI.Toggle(new Rect(10f, 340f, 195f, 30f), slotData["entrance_rando"].ToString() == "1", $"Entrance Randomizer");
} else {
height = 490f;
y += 40f;
GUI.Toggle(new Rect(10f, 340f, 195f, 30f), false, $"Entrance Randomizer");
}
} else {
height = 450f;
height = 490f;
y += 40f;
GUI.Toggle(new Rect(10f, 220f, 180f, 30f), false, "Keys Behind Bosses");
GUI.Toggle(new Rect(220f, 220f, 210f, 30f), false, "Sword Progression");
GUI.Toggle(new Rect(10f, 260f, 175f, 30f), false, "Start With Sword");
GUI.Toggle(new Rect(220f, 260f, 175f, 30f), false, "Shuffle Abilities");
GUI.Toggle(new Rect(10f, 300f, 175f, 30f), false, "Hexagon Quest");
GUI.Toggle(new Rect(220f, 300f, 175f, 30f), false, "Fool Traps: Off");

GUI.Toggle(new Rect(10f, 340f, 195f, 30f), false, $"Entrance Randomizer");
}

GUI.Label(new Rect(10f, y, 200f, 30f), $"Other Settings");
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