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This repository has been archived by the owner on Feb 23, 2024. It is now read-only.

Tunic Archipelago 0.0.3

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@silent-destroyer silent-destroyer released this 06 Sep 00:02
· 103 commits to main since this release

Known Issue

If you experience an issue related to not receiving items at the start of the game, you can fix it by creating a folder called "Randomizer" in your game's LocalLow Appdata directory and then restarting the game: C:\Users\User\AppData\LocalLow\Andrew Shouldice\Secret Legend\Randomizer <-- this folder needs to exist

Bugfixes

  • Added a failsafe to convert flask shards into a new potion if you get stuck with 3 or more shards in your inventory.
    • This issue is usually caused by receiving a flask shard right before (or during) a scene transition. The failsafe is checked after every scene transition so the issue should fix itself right away if it occurs, but if not then going through an additional load zone should fix it as well.
  • The Level 4 sword can now hit the East and West bells
  • Fixed a certain holy cross chest that remained active without having holy cross unlocked
  • Fixed time of day not resetting on the first load after dying to The Heir.
  • Fixed a small logic error in the apworld.

QoL Changes

  • The Shop in the Swamp is now always accessible.
  • The settings file now lives in the same folder as the mod (BepInEx/plugins/Tunic Archipelago) to make installation simpler.
    • A settings file template is included in the release but the mod will also create one if it doesn't already exist.
  • Removed the "Reload Settings" button from the title screen. The "Connect" button will now automatically detect changes to the settings file and apply them before connecting.
  • Changed the hero relic item popups to match their freestanding blue colored appearance.