Skip to content

Tunic Randomizer 3.0.2

Compare
Choose a tag to compare
@silent-destroyer silent-destroyer released this 22 Feb 02:58
· 68 commits to main since this release

More Bugfixes

This update is compatible with seeds started on Versions 3.0.0 and 3.0.1, and with any Archipelago games generated on 3.0.0/3.0.1 as well.

  • Completely rewrote the copy/paste settings functionality for single player mode. The new settings string format is much more compact and will now copy every setting (except options under the Archipelago and Fox Customization submenus).
    • Try it! tunc:3.0.2:469126772:MjA6NDk6MTowOjI0OjIyMDo0Nzo1OjA= <-- This string will import settings for a game with seed 469126772.
  • Fixed a bug from 3.0.1 where shop items became more expensive than intended.
  • Added a toggle for the change in 3.0.1 for allowing unpowered checkpoint statues to be used.
    • This allows the statues in quarry, swamp, fortress, etc. to be used without the fuses being dropped.
    • Also fixed a bug from 3.0.1 where the upgrade menu wouldn't work at checkpoints that were enabled but not otherwise powered.
  • Fixed a bug where the ghost foxes would sometimes still spawn with the setting turned off.
  • Fixed a bug where the SP and MP hero relic icons were swapped in the speedrun finish line display.
  • Fixed an issue where certain randomizer UI elements were too big or improperly placed when playing on certain resolutions.
  • Changed the names of some of the Enemy Randomizer settings to be more straightforward.
    • Enemy Difficulty is now just a single toggle Balanced Enemies.
    • Enemy Generation is now just a single toggle called Seeded Enemies
  • Small logic bugfix for entrance rando

tunic.apworld Changes (Archipelago)

  • Small logic bugfixes for entrance rando
  • Added boss quick kills to nmg/unrestricted logic option
  • Added better path info for hints in the text client when playing with randomized entrances

(Despite changes to the apworld in this version, this version is still fully compatible with Archipelago games generated using the previous apworld provided in 3.0.0 and 3.0.1.)

Known Issues

  • If you experience the game crashing when it loads the Title Screen for the first time, try deleting the Randomizer folder in Tunic's AppData folder (and optionally making a backup of it first in case you have a custom texture you want to save). I'm not sure what causes this yet, but people have reported it happening as well as this being a way to fix it.
    • The folder is found at %localappdata%low\Andrew Shouldice\Secret Legend\Randomizer