Skip to content

A proof-of-concept terrain renderer using Elm WebGL

Notifications You must be signed in to change notification settings

silky/elm-terrain

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

29 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Elm Terrain

A proof-of-concept terrain renderer using Elm WebGL

Demo

See http://lepoetemaudit.github.io/elm-terrain

Running locally

Clone the repository and run make followed by make serve, then navigate to http://localhost:4079/terrain.html

Potential improvements

  • Display sections of the terrain at lower LOD - this would allow showing much greater terrain distances
  • Add different detail and splat textures
  • Water
  • Vegetation
  • Better mouselook

Credits

Textures are from http://opengameart.org/content/miramar-skybox for the skybox, and http://seamless-pixels.blogspot.co.uk/ for the detail texture. The heightmap was generated using L3DT - https://www.bundysoft.com/L3DT/

About

A proof-of-concept terrain renderer using Elm WebGL

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Elm 93.5%
  • HTML 3.8%
  • Makefile 2.7%