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1. DriverBase no destroyInstance 2. Every object inherited from ax::Ref shoud destory before ScriptEngineManager, otherwise will trigger it's reinit and leak 3. QuadCommand always leak isolated indices 4. static singleton should'nt inhert from ax::Ref due to destory it before ScriptEngineManager impossible 5. Make Director inherit from ax::Ref due to it also cause ScriptEngineManager re-init, because we destroy ScriptEngineManger in destructor of Director 6. Explicit Director managed by Application and don't delete self at purgeDirector, since it will release at mainLoop and re-init in glView->pollEvents then leak 7. Rename ApplicationProtocol to ApplicationBase 8. TODO: a. rename purgeDirector since we don't delete director self at it, maye rename to cleanup b. change ShaderCache to new/delete singleton, Managed by DriverBase? c. other singleton checks (i.e dependency check)
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,11 @@ | ||
#include "ApplicationBase.h" | ||
#include "base/Director.h" | ||
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NS_AX_BEGIN | ||
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ApplicationBase::~ApplicationBase() | ||
{ | ||
Director::destroyInstance(); | ||
} | ||
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NS_AX_END |
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Original file line number | Diff line number | Diff line change |
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@@ -128,6 +128,7 @@ int Application::run() | |
} | ||
glView->release(); | ||
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return 0; | ||
} | ||
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