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crashes #190

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jacob1 opened this issue Sep 25, 2012 · 2 comments
Closed

crashes #190

jacob1 opened this issue Sep 25, 2012 · 2 comments

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@jacob1
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jacob1 commented Sep 25, 2012

The game crashes when I draw something and a history snapshot is created. Clicking continue will ignore the error, sometimes I have to press it twice.

It also might crash when I ignore a notification, but i'm not completely sure yet. Clicking continue will ignore this too.

I don't have any new information, i'm just reporting this now in an issue. I mentioned these a while ago on irc. The errors were both corruption of the heap.

@jacob1
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jacob1 commented Oct 3, 2012

The snapshot one happens at this line: snap->WirelessData.insert(snap->WirelessData.begin(), &wireless[0][0], &wireless[CHANNELS-1][2-1]);. I can't tell why.

@jacob1
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jacob1 commented Oct 21, 2012

I think this: 5274a84 might have fixed it. It never crashes anymore

@jacob1 jacob1 closed this as completed Jun 1, 2013
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