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[Enemy] Don't override target_level for tank dummies
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vituscze committed Apr 30, 2024
1 parent a693c90 commit 84759bf
Showing 1 changed file with 13 additions and 10 deletions.
23 changes: 13 additions & 10 deletions engine/class_modules/sc_enemy.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1186,17 +1186,20 @@ struct tank_dummy_enemy_t : public enemy_t
{
enemy_t::init_base_stats();

// override level
switch ( tank_dummy_enum )
if ( sim->target_level < 0 && sim->rel_target_level < 0 )
{
case tank_dummy_e::DUNGEON:
true_level = sim->max_player_level + 2;
break;
case tank_dummy_e::WEAK:
true_level = sim->max_player_level;
break;
default:
true_level = sim->max_player_level + 3;
// override level
switch ( tank_dummy_enum )
{
case tank_dummy_e::DUNGEON:
true_level = sim->max_player_level + 2;
break;
case tank_dummy_e::WEAK:
true_level = sim->max_player_level;
break;
default:
true_level = sim->max_player_level + 3;
}
}

// override race
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