Skip to content

Commit

Permalink
[Mage] add Intensifying Flames bug
Browse files Browse the repository at this point in the history
  • Loading branch information
Dorovon committed May 19, 2024
1 parent b8ac04b commit ff1136a
Showing 1 changed file with 5 additions and 1 deletion.
6 changes: 5 additions & 1 deletion engine/class_modules/sc_mage.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2615,7 +2615,11 @@ struct ignite_t final : public residual_action::residual_periodic_action_t<spell
}

if ( p->get_active_dots( d ) <= p->talents.intensifying_flame->effectN( 1 ).base_value() )
intensifying_flame->execute_on_target( d->target, p->talents.intensifying_flame->effectN( 2 ).percent() * d->state->result_total );
{
// 2024-05-19: Intensifying Flames deals a percentage of Ignite's base tick damage and not the damage it actually ticked for.
double tick_amount = p->bugs ? base_ta( d->state ) : d->state->result_total;
intensifying_flame->execute_on_target( d->target, p->talents.intensifying_flame->effectN( 2 ).percent() * tick_amount );
}
}
};

Expand Down

0 comments on commit ff1136a

Please sign in to comment.