A one day project to create a iPhone and Web real-time chat application.
Objective-C Ruby JavaScript
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README

== Welcome

This is a one day project that I created for fun to test realtime chat ability between iphone and web. This project is created using Ruby on Rails with juggernaut and AsyncSocket(iPhone socket wrapper).

I hacked juggernaut to make it to be able to send one line string in non-json format. The modified juggernaut gem is in "mod-juggernaut" folder while the iphone client is in the 'iphone-client' folder.

== Backend

For this application, there is juggernaut backend server running to channel messages between the iPhone client and the web client. The web client is created using Ruby on Rails.

Posting a message from the iPhone: the iPhone client will send a POST request to the RoR instance. Then, RoR will redirect the message back to the juggernaut backend to dispatch the message to both the iPhone client and the web client.

Posting a message from the Web: the Web client will send a Post request to the RoR instance. Blar blar blar. (Refer back to previous paragraph)

== Scalibility

Do you expect a 4 hours hack to scale? And, forget about premature optimization. No one will use your app.





== License

The MIT License

Copyright (c) 2009 Teng Siong Ong

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.