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A one day project to create a iPhone and Web real-time chat application.
== Welcome This is a one day project that I created for fun to test realtime chat ability between iphone and web. This project is created using Ruby on Rails with juggernaut and AsyncSocket(iPhone socket wrapper). I hacked juggernaut to make it to be able to send one line string in non-json format. The modified juggernaut gem is in "mod-juggernaut" folder while the iphone client is in the 'iphone-client' folder. == Backend For this application, there is juggernaut backend server running to channel messages between the iPhone client and the web client. The web client is created using Ruby on Rails. Posting a message from the iPhone: the iPhone client will send a POST request to the RoR instance. Then, RoR will redirect the message back to the juggernaut backend to dispatch the message to both the iPhone client and the web client. Posting a message from the Web: the Web client will send a Post request to the RoR instance. Blar blar blar. (Refer back to previous paragraph) == Scalibility Do you expect a 4 hours hack to scale? And, forget about premature optimization. No one will use your app. == License The MIT License Copyright (c) 2009 Teng Siong Ong Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.