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Problem came from people who had lumps with names like textures_sprites.txt and so on. It works in ZDoom because it only looks at the first eight characters of the name.
Example: textcolors.txt in zdoom.pk3 should match file name textcolo. (Without the current cheat of having
match_name = "textcolo", "textcolors";
.)The text was updated successfully, but these errors were encountered: