Skip to content

Releases: sirrobzeroone/comboblock

Comboblock 5.6.0.1

24 Jan 09:21
Compare
Choose a tag to compare

Tested and confirmed working under MT 5.6

Added support for Baked Clay by Tenplus1

Comboblock 5.5.0.1

16 Jun 08:56
Compare
Choose a tag to compare

Significant Improvements in this release:

  • Correctly respects MT Protection
  • Place now has 5 options when initially placing a slab
  • Better handling of badly defined slab textures
  • Improved max slab counting and warning so as not to exceed 32768 registered nodes
  • Code cleanup and simplification

Comboblock 5.4.0.1

05 Jun 23:06
Compare
Choose a tag to compare

Version tested and confirmed as working with MT 5.4

Comboblock 5.3.0.1

14 Dec 20:17
Compare
Choose a tag to compare

Changes:
~ Added check for node limit and set 100 below max 32668.
~ Generates warning to minetest debug.txt that combos not registered for that slab
~ Versioning changed now incremental inside MT version eg 5.3.0.1 = Comboblock Rel 1 for MT 5.3

Comboblock 5.2.0.3

29 May 09:25
Compare
Choose a tag to compare
  • Can now handle mods and base texture packs at different resolutions - setting under all settings see Readme.
  • Changed from using depends.txt to mod.conf
  • Started to add localization file (sorry German speakers I just needed something to start with)
  • Renamed screenshot to "screenshot.png"

Comboblock 5.2.0.2

21 May 08:49
Compare
Choose a tag to compare

Significant changes
~ Improved handling of vertical slabs
~ Restricted overlayed images to their half of the slab
~ Checked protection works with nil additional code
~ Initial go at supporting Moreblocks mod

Comboblock 5.2.0.1

16 May 06:37
Compare
Choose a tag to compare

Significant changes
~ Added versioning number 5.2.0.1, 1st three digits indicate version of Minetest built against last digit Comboblock version.

~ Added function to auto-retrieve list registered slabs, using slab group

~ Split glass slabs and normal slabs so these no longer combine - reason buggy

~ Added back the ability to place slab at top of node next too or at the bottom of node next too.

~ Insured slabs only place over other slabs,air and flora very explicit groups to try and increase compatibility with other mods that might add small nodes and decrease potential conflicts.

~ Added stairs mod "rotate and place" function to maintain identical functionality as stairs mod.

~ Cleaned up placing behavior so its more consistent with base game/what user might expect.

~ Added some error checking and messages to user