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2D game prototype where I experiment various ideas for game development

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sitalbi/2D_Prototype

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2D_Prototype

To do list:

  • Implement a State Machine for the player
  • Visuals: screen shake (attack, damage), particles (footstep, attack, etc...), etc...
  • Destroyable props
  • Add new props (resources, doors between rooms, etc...)
  • New ennemies (Boss?)

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2D game prototype where I experiment various ideas for game development

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