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bee project

This little bee on a honeycomb gives an idea of a simple animation crafted with Esoteric Software's Spine and imported into a Corona SDK project. It consists of four 'bones' - head, body, and two wings, and flutters in a loop. You could use transitions in Corona to make it move around the screen. Touch the bee to make it fold its wings and stop fluttering.

spine-corona

The spine-corona runtime provides functionality to load, manipulate and render Spine skeletal animation data using Corona. spine-corona is based on spine-lua. Full source can be found on github: git or by downloading it as a zip. To start from scratch:

  1. Copy the contents of spine-lua to spine-corona/spine-lua.
  2. Run the main.lua file using Corona. There are multiple examples that can be enabled by editing this file.

Alternatively, the spine-lua and spine-corona/spine-corona directories can be copied into your project. Note that the require statements use spine-lua.Xxx, so the spine-lua files must be in a spine-lua directory in your project.

More Examples

spineboy Example goblins Example dragon Example

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