User Messages
Greg Schafer edited this page Nov 1, 2013
·
2 revisions
Types: https://github.com/skadistats/skadi/blob/master/protobuf/dota_usermessages.proto#L6-57
These are the text messages that show up in the bottom left of the game client (hero/tower/rax kills, disconnects, etc.).
List of all ChatEvent types: https://github.com/skadistats/skadi/blob/master/protobuf/dota_usermessages.proto#L59-118
- 0: HERO_KILL
- value = gold earned from kill
- playerid_1 = victim's index
- playerid_2 = killer's index
- 6: STREAK_KILL
- value = gold earned from kill
- playerid_1 = killer's index
- playerid_2 = killer's kill streak
- playerid_3 = ?
- playerid_4 = victim's index
- playerid_5 = victim's kill streak?
- 7: BUYBACK
- value = always 0?
- playerid_1 = index of player that bought back
These are the effects that show up above heroes in game (gold, crit, deny, miss, etc.).
List of all OverheadEvent types: https://github.com/skadistats/skadi/blob/master/protobuf/dota_usermessages.proto#L165-182
- 0: GOLD
- value = gold amount showing overhead
- source_player_entindex = index of the world entity (always seems to be 0)
- target_entindex = index of what gave the gold (e.g. the creep that was killed)
- target_player_entindex = index of what got the gold (e.g. the hero that killed the creep)