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Is your feature request related to a problem? Please describe.
Now in most cases is accurate some kind of "incompatibility" because of other handshake packets from other mods for example Sit or ThonkUtil. In most cases you will be kicked from server because of ununderstood handshake from other mod before the AutoModpack packets aren't even send, that's why AutoModpack then is useless
Describe the solution you'd like
Make new own AutoModpack networking system whose will be faster because of feature that it will can be use even in title screen or more easiest method just use existing Minecraft networking but use the query ping packets I mean these whose are sends in multiplayer screen
The text was updated successfully, but these errors were encountered:
Added Korean translation - thanks to @gyular
Added Ukrainian and Russian translations - thanks to @sall0-0p (_lordBucket)
Now modpack will be auto updated in preload stage of loading game so updates are faster!
Added auto_exclude_server_side_mods to config, so server-side mods will no longer be placed in the modpack which in some cases was causing a crash client
Fixed networking closing #38
Added support to velocity
Fixed zip issue
Added support for drop box, mediafire links to modpack
Quilted / Fabric Api is no longer deleted at modpack delete
TrashMod removed
Improved internet connection checks
Enjoy! :)
Added Korean translation - thanks to @gyular
Added Ukrainian and Russian translations - thanks to @sall0-0p (_lordBucket)
Now modpack will be auto updated in preload stage of loading game so updates are faster!
Added auto_exclude_server_side_mods to config, so server-side mods will no longer be placed in the modpack which in some cases was causing a crash client
Fixed networking closing #38
Added support to velocity
Fixed zip issue
Added support for drop box, mediafire links to modpack
Quilted / Fabric Api is no longer deleted at modpack delete
TrashMod removed
Improved internet connection checks
Enjoy! :)
Is your feature request related to a problem? Please describe.
Now in most cases is accurate some kind of "incompatibility" because of other handshake packets from other mods for example Sit or ThonkUtil. In most cases you will be kicked from server because of ununderstood handshake from other mod before the AutoModpack packets aren't even send, that's why AutoModpack then is useless
Describe the solution you'd like
Make new own AutoModpack networking system whose will be faster because of feature that it will can be use even in title screen or more easiest method just use existing Minecraft networking but use the query ping packets I mean these whose are sends in multiplayer screen
The text was updated successfully, but these errors were encountered: