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If the object is rotated the scale gizmo will attempt to take rotation into account when scaling. However it is not doing it correctly, resulting in confusion and inverted operations.
The text was updated successfully, but these errors were encountered:
If the object is rotated the scale gizmo will attempt to take rotation into account when scaling. However it is not doing it correctly, resulting in confusion and inverted operations.
The text was updated successfully, but these errors were encountered: