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THIS PROJECT IS NO LONGER MAINTAINED

SDR# Plugin Manager

This is a simple program which helps adding and removing plugins to SDR# so you don't have to edit SDRSharp.Config by hand.

How to use it?

  1. Download the latest release
  2. Put SDRSharpPluginManager.exe into SDR#'s folder or run it where it is and follow the instructions
  3. Add a plugin DLL, remove unused ones and save changes
  4. Enjoy!

Working plugins

The application should add any valid SDR# plugin to the config file, however it can fail when something unexcepted happens, like some undetectable file is also required to run your plugin (to be precise: I don't know how to detect yet). So here is a short list of successfully added plugins so far:

Standard plugins

  • Digital Noise Reduction
  • Frequency Manager
  • Noise Blanker
  • Recording
  • Zoom FFT
  • Frequency Entry
  • Frequency Manager + Scanner
  • Scanner Metrics

Note: Although these plugins come in 3 separate DLLs, they cooperate, so you must add all of them to get them work properly. Scanner Metrics requires System.Data.SQLite to run. It is also included in the zip just don't forget to copy along with the plugins.

  • Audio Recorder
  • Baseband Recorder
  • CTCSS Decoder
  • DSD Interface
  • Digital Audio Processor
  • Frequency Manager
  • Frequency Scanner
  • Time Shift

Note: Frequency Manager is a drop-in replacement of the one which comes with SDR#. You can't use both at the same time.

Other plugins

I've collected these plugins from http://sdrsharp.com/#plugins and http://www.rtl-sdr.com/sdrsharp-plugins. Feel free to message me about other working plugins or just fork this repo and add new ones by your own.

Not working plugins

There aren't any yet \o/

Upcomming features

  • Copy the added DLL to SDR# folder
  • Enable/Disable feature
  • More detailed error messages in nice dialogs

Compatibility

As I was testing plugins I saw that some of them are broken due to SDR# API changes. This application loads all dependent files from where the manager EXE is located or where it is pointed to on the startup. So as long as the ISharpPlugin.DisplayName property is in the plugin and the config file structure is not changed it should load everyting. The oldest SDR# revision I found was 1189 and there were no issues.

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A simple plugin manager utility for SDRSharp

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