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Artifacts and inconsistent layers #2948
Reported by @napter:
I found a similar issue where all the layers are not consistent. I'm not sure if it's the same issue, this is a weird one. Slice the model and it prints with the issues in the top right picture - missing parts of layers and extra blobs in the GCode. Then rotate the model, as you can see the orientation in the bottom set is rotated 180 degrees, and the issues go away and it slices and prints perfectly. config file and STL file
referenced this issue
Jun 23, 2015
I can look at its usage and perhaps converting to a different library? My quick search turned up a couple other OS voronoi tesselation implementations: http://math.lbl.gov/voro++/ is one and it's BSD-licensed.
There's been some significant changes as well to the Boost build system since 1.60 IIRC, at least I had problems getting it built on Win32, I think that either the syntax changed or that building with mingw broke at some point. I will have to look at it again though to be sure.
That Voro++ looks even less maintained :) and it's 3D so I'm not sure it fits our environment.
I actually like Boost Voronoi because it's numerically robust, fast, nicely coded and documented, and uses our native types thanks to traits. And so far I had never found a bug :-(