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There are two alternative ways to import/export the board states:
game ID (works for original Ricochet Robots boards, only)
getGameID() is export/save
createBoardGameID() is import/load
example: 0132+50+01B63F4512+AD
custom board load/save (works for all kinds of boards)
getGameDump() is export/save
createBoardGameDump() is import/load
example (same board as the game ID above):
!DriftingDroids_game!A5ADC6DF!AAAEk3ja5VIxDsIwDLxzYAfEysDIB1iZ+AYLY9/BR5hYWBl4BBNvQOIVYEdN1bouYq+ls+7ai+M4AYCZYaqJiptip9grFmASukBtRCGNcMFQ8IeNtcpVnZGuXNFlDYi4F/7JBvr1ZrrDsFFsuwfPS6cYT5PsFKLT8cw6xcKJsHdjdDvTHWJ0983egx/3A9CYK5aZrXMX25Q0H0U0H2h8BeOVUWzEPG/7gEcyfqeJK+z35TPRfBbjz1z/lLd5peL5Avt9DJ0=!
I would like to add an export/share option to Roboyard as well. How are the puzzles exported? I would like to use the same format for exchangeablility
Eastcoast-Laboratories/Roboyard#24
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