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Efficient View Path Planning for Autonomous Implicit Reconstruction

Accepted by ICRA 2023 (EVPP).

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NeurAR: Neural Uncertainty for Autonomous 3D Reconstruction With Implicit Neural Representations

Accepted by RA-L 2023 (NeurAR).

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Project Page: EVPP NeurAR

Paper Link: EVPP NeurAR

This code is official implementation of the paper Efficient View Path Planning for Autonomous Implicit Reconstruction (EVPP). It implements efficient autonomous implicit 3D reconstruction.

This project is built on ashawkey/torch-ngp's NGP and TensoRF implementation.

Unity Project in Windows

Please refer to Install Unity and Visual Studio on Windows. Our environment includes Unity 2019.4.40 and Visual Studio 2019. Please make sure installed environment is not lower than this version.

Installation

git clone https://github.com/small-zeng/EVPP.git
cd EVPP

Install with conda in Ubuntu

conda env create -f environment.yml
conda activate EVPP

Code Structure

The main entrances are nerfServer and plannerServer_Object / plannerServer_Room .

nerfServer defines the online implicit reconstruction.

plannerServer_Object / plannerServer_Room defines the view path planning of single object scene and room scene.

RUN

Follow the steps below to start autonomous implicit reconstruction:

  1. Run Unity Project
After install Unity Editor and Visual Studio, you can start it by click RUN button in Unity Editor.
  1. Open one terminal and start reconstruction service:
cd nerfServer
python manage.py runserver 0.0.0.0:6000
  1. Open another terminal and start planner service:

Make sure that the Windows and Ubuntu machines are on the same local network. Set the IP address for sending views in the planner to your Windows IP. Modify IP in plannerServer_Object, IP in plannerServer_Room.

cd plannerServer_Object / plannerServer_Room 
python manage.py runserver 0.0.0.0:6100
  1. In a web browser, start the planner by entering the link (10.15.198.53 is set according to IP of your Ubuntu machine):
http://10.15.198.53:6100/isfinish/?finish=yes

Test Data

百度云盘: cabin scene

Download the data above, unzip it, and place it in the directory:

./nerfServer/logs

Performance

Effectiveness metrics

Download test data for rendering a circular view of the scene:

百度云盘: cabin_traj

mkdir data
unzip cabin_traj

After 30 minutes of training, perform a complete rendering pass around the cabin scene:

百度云盘: cabin_traj_render

cd nerfServer
python renderall.py

For the cabin scene (5m X 5m), the PSNR achieved after 30 minutes of reconstruction is 26.47.

Efficiency metrics

Planned results for cabin scene are in the path:

./plannerServer_Object/core/results

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For the cabin scene (5m X 5m), the planning time is 388 seconds.

BibTeX

@inproceedings{zeng2023efficient,
  title={Efficient view path planning for autonomous implicit reconstruction},
  author={Zeng, Jing and Li, Yanxu and Ran, Yunlong and Li, Shuo and Gao, Fei and Li, Lincheng and He, Shibo and Chen, Jiming and Ye, Qi},
  booktitle={2023 IEEE International Conference on Robotics and Automation (ICRA)},
  pages={4063--4069},
  year={2023},
  organization={IEEE}
}

@article{ran2023neurar,
  title={NeurAR: Neural Uncertainty for Autonomous 3D Reconstruction With Implicit Neural Representations},
  author={Ran, Yunlong and Zeng, Jing and He, Shibo and Chen, Jiming and Li, Lincheng and Chen, Yingfeng and Lee, Gimhee and Ye, Qi},
  journal={IEEE Robotics and Automation Letters},
  volume={8},
  number={2},
  pages={1125--1132},
  year={2023},
  publisher={IEEE}
}

Acknowledgement

Use this code under the MIT License. No warranties are provided. Keep the laws of your locality in mind!

Please refer to torch-ngp#acknowledgement for the acknowledgment of the original repo.

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