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sleeper_task.go
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/
sleeper_task.go
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package utils
import (
"fmt"
"time"
)
// SleeperTask represents a task that waits in the background to process some work.
type SleeperTask interface {
Stop() error
WakeUp()
WakeUpIfStarted()
}
// Worker is a simple interface that represents some work to do repeatedly
type Worker interface {
Work()
Name() string
}
type sleeperTask struct {
worker Worker
chQueue chan struct{}
chStop chan struct{}
chDone chan struct{}
chWorkDone chan struct{}
StartStopOnce
}
// NewSleeperTask takes a worker and returns a SleeperTask.
//
// SleeperTask is guaranteed to call Work on the worker at least once for every
// WakeUp call.
// If the Worker is busy when WakeUp is called, the Worker will be called again
// immediately after it is finished. For this reason you should take care to
// make sure that Worker is idempotent.
// WakeUp does not block.
func NewSleeperTask(worker Worker) SleeperTask {
s := &sleeperTask{
worker: worker,
chQueue: make(chan struct{}, 1),
chStop: make(chan struct{}),
chDone: make(chan struct{}),
chWorkDone: make(chan struct{}, 10),
}
_ = s.StartOnce("SleeperTask-"+worker.Name(), func() error {
go s.workerLoop()
return nil
})
return s
}
// Stop stops the SleeperTask
func (s *sleeperTask) Stop() error {
return s.StopOnce("SleeperTask-"+s.worker.Name(), func() error {
close(s.chStop)
select {
case <-s.chDone:
case <-time.After(15 * time.Second):
return fmt.Errorf("SleeperTask-%s took too long to stop", s.worker.Name())
}
return nil
})
}
func (s *sleeperTask) WakeUpIfStarted() {
s.IfStarted(func() {
select {
case s.chQueue <- struct{}{}:
default:
}
})
}
// WakeUp wakes up the sleeper task, asking it to execute its Worker.
func (s *sleeperTask) WakeUp() {
if s.StartStopOnce.State() == StartStopOnce_Stopped {
panic("cannot wake up stopped sleeper task")
}
select {
case s.chQueue <- struct{}{}:
default:
}
}
func (s *sleeperTask) workDone() {
select {
case s.chWorkDone <- struct{}{}:
default:
}
}
// WorkDone isn't part of the SleeperTask interface, but can be
// useful in tests to assert that the work has been done.
func (s *sleeperTask) WorkDone() <-chan struct{} {
return s.chWorkDone
}
func (s *sleeperTask) workerLoop() {
defer close(s.chDone)
for {
select {
case <-s.chQueue:
s.worker.Work()
s.workDone()
case <-s.chStop:
return
}
}
}
type sleeperTaskWorker struct {
name string
work func()
}
// SleeperFuncTask returns a Worker to execute the given work function.
func SleeperFuncTask(work func(), name string) Worker {
return &sleeperTaskWorker{name: name, work: work}
}
func (w *sleeperTaskWorker) Name() string { return w.name }
func (w *sleeperTaskWorker) Work() { w.work() }