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A library that I use in my roguelikes (Dungeon Mercenary and Rogue vs Evil). Only depends on the Java library, on my fork of SquidLib, and on hgameslib. This library contains roguelike-oriented code.

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hgamesrhogue

A library that I use in my roguelike Dungeon Mercenary. Only depends on the Java library, on my fork of SquidLib, and on hgameslib. This library contains roguelike-oriented code.

  • Code in this library is Java 1.6 compliant.
  • Code in this library is GWT compliant.

The most prominent features of this library are:

Compared to vanilla SquidLib, my fork is much smaller as I've deleted a lot of exotic featutes. But the most important features remain: SquidPanel, the class to draw a unicode grid; grid algorithm (Field Of View, Line Of Sight, Bresenhan); and pathfinding (A* and DijkstraMap).

Code in this library is in the public domain (see LICENSE).

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A library that I use in my roguelikes (Dungeon Mercenary and Rogue vs Evil). Only depends on the Java library, on my fork of SquidLib, and on hgameslib. This library contains roguelike-oriented code.

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