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Releases: smokejohn/SKkeeper

SKkeeper v1.6

24 Jan 23:03
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  • Upgrade all operators to use new code. They are now faster and consume way less memory while being executed.
  • Fix a display bug when the Optimal Display option was enabled in a Subsurface Modifier resulting in an optimal wireframe display even after applying all modifiers.

SKkeeper v1.5

23 Jan 21:25
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  • Adds a new operator to the object menu in the 3D View >> Apply All Modifiers (High-Performance)
    This Operator uses a different and faster way of copying objects. It works on each shapekey individually and also merges them individually instead of all of them at once. This operator is faster and has lower memory footprint so its great if you have 300+ shapekeys on your mesh.
    The Operator might still have some bugs as it is not as thoroughly tested as the others.

SKkeeper v1.4

08 Jan 19:05
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Rebrand to SKkeeper - ShapeKey-Keeper

Minor bugfixes:

  • Prevent crash when objects has only one single base Shapekey

Release 1.3 - Blender 2.90.1 support

13 Nov 22:17
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Works with Blender 2.90.1 now where earlier versions failed because of a python API change inbetween 2.8 and 2.9

Version 1.2

03 Sep 15:27
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Adds the following modifier

Ef: Apply Chosen Modifiers (Keep Shapekeys)

Shows a popup with all modifiers on the object and only applies those you select
Might lead to unexpected behaviour if you choose to apply modifiers that aren't at the top of the modifier stack

Version 1.1

27 Jun 22:31
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  • Fixes poses getting baked into the shapekeys when applying subdivision surface modifier with the Apply Subdivision (Keep Shapekeys) operator.

Base

25 Jun 23:45
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adds full implementation of functions and 2 operators, for all modifi…

…ers and for subd only