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fix: generate valid javascript modules in build. fixes #963. #1080
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I would strongly prefer something like this instead of basically importing non-existent javascript files |
@jvanbruegge done. |
@mreinstein , thanks very much! @mreinstein , @jvanbruegge , some questions, please... As the result:
Thanks! P.S. https://2ality.com/ has articles about these (the 2022 state). |
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@mreinstein , thanks! Now I see (and yes, this PR doesn't change globally introduced by 09f2d1c and 7af7e3f). But yeah, it's nice to add an instruction for TypeScript projects... |
In the current master branch, $ grep \\.\/h build/jsx.js
import { h } from "./h"; // should be "./h.js" I encountered the issue in another PR and patched the file with sed https://github.com/snabbdom/snabbdom/pull/1084/files#diff-2d40d3ee7ec7a92500d7f2dbb4ab60b274c089a6062d7c5ac0cf9fdc63eddfe1R14
These things don't feel good: "unpausing/unrelenting", "inundating", "preemptively expanding" and "jamming" Please allow me to comment without casting such things and allow others to represent their own thoughts to the rest. |
You pinged me and specifically asked for suggestions:
My suggestion is to chill for a second and give the other maintainers a chance to catch up before creating more material to parse. I never said you are not allowed to comment. If you don't want suggestions or ideas, don't ask people for them. |
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