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Physics module for exsim
C++ CMake
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The physics engine for exsim - large scale simulation done in Elixir.

Uses Bullet Physics SDK and RapidJSON.

This is really a thin wrapper around Bullet Physics, with a command handler that reads in commands in JSON format from a TCP socket.

Multiple connections are supported, with one master connection and multiple viewer connections. If the master connection is lost, the simulation is reset. All responses are sent to all open connections.

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