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chimera_block_zoom_blur issue #100

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Keith94 opened this issue Jun 20, 2023 · 2 comments
Open

chimera_block_zoom_blur issue #100

Keith94 opened this issue Jun 20, 2023 · 2 comments

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@Keith94
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Keith94 commented Jun 20, 2023

chimera_block_zoom_blur is known to break the scanline visual effects in the 343 Guilty Spark cutscene.

Quoted from pcgamingwiki. Does this still happen in newer builds of Chimera?

@PseudoProxen
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Pretty sure this is still present, but could be easily fixed to see if a cutscene is running and disabled briefly.

@BinToss
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BinToss commented Jul 12, 2023

The reason the setting exists in the first place is due to the effect's lack of upscaling and/or texture filtering and to give players control over the cosmetic effect.

Because it's a blur effect, one could get away with simply upscaling the effect's low-res result and apply a cheap scaling filter to make it look like it was rendered at a higher resolution than it actually was. This technique is rather common in post-processing effects nowadays.

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