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Issue#37 Integrate sTeam-shell into Vi #41

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142 changes: 142 additions & 0 deletions tools/VisTeam.pike
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#!/usr/local/lib/steam/bin/steam

/* Copyright (C) 2000-2004 Thomas Bopp, Thorsten Hampel, Ludger Merkens
* Copyright (C) 2003-2004 Martin Baehr
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: debug.pike.in,v 1.1 2009/09/28 14:19:52 nicke Exp $
*/

constant cvs_version = "$Id: edit.pike.in,v 1.0 2010/09/15 14:19:52 martin Exp $";

inherit "applauncher.pike";
inherit "steam-shell.pike";
//inherit "/usr/local/lib/steam/server/modules/groups.pike";
object conn, handler;
mapping conn_options = ([]);
object _Server, user_obj, file;
array(object) myobj;

int main(int argc, array(string) argv) {

options = init(argv);
_Server = conn->SteamObj(0);
users = _Server->get_module("users");
me = users->lookup(options->user);
all = assign(conn, _Server, users);
all = all + (([
]));
myobj = ({create_object("Document", "Command.pike", "Holds the commands which the user will type.")});
return applaunch(myobj, demo);

}

mapping options = ([ ]);

void ping(string host, string port, string user, string | void pw) {
call_out(ping, 10, host, port, user, pw);
mixed a = conn->send_command(14, 0);
if (a == "sTeam connection lost.") {
conn = ((program) "client_base.pike")();
conn->close();
if (conn->connect_server(host, port) && user != "guest") {
if (conn->send_command(14, 0) != "sTeam connection lost.") {
conn->login(user, pw, 1);
_Server = conn->SteamObj(0);
user_obj = _Server->get_module("users")->lookup(options->user);
array(object) filearr = ({file});
update(filearr);
}
}
}
}

mapping init(array argv) {

array opt = Getopt.find_all_options(argv, aggregate(
({"host", Getopt.HAS_ARG, (
{"-h", "--host"})}),
({"user", Getopt.HAS_ARG, (
{"-u", "--user"})}),
({"port", Getopt.HAS_ARG, (
{"-p", "--port"})}),
));

foreach(opt, array option) {
options[option[0]] = option[1];
}
if (!options->host)
options->host = "127.0.0.1";
if (!options->user)
options->user = "root";
if (!options->port)
options->port = 1900;
else
options->port = (int) options->port;

options->file = argv[-1];

string server_path = "/usr/local/lib/steam";

master()->add_include_path(server_path + "/server/include");
master()->add_program_path(server_path + "/server/");
master()->add_program_path(server_path + "/server/modules/groups.pike");
master()->add_program_path(server_path + "/conf/");
master()->add_program_path(server_path + "/spm/");
master()->add_program_path(server_path + "/server/net/coal/");

conn = ((program) "client_base.pike")();
// groups_pgm = ((program)"groups.pike")();
int start_time = time();

werror("Connecting to sTeam server...\n");
while (!conn->connect_server(options->host, options->port)) {
if (time() - start_time > 120) {
throw (({" Couldn't connect to server. Please check steam.log for details! \n", backtrace()}));
}
werror("Failed to connect... still trying ... (server running ?)\n");
sleep(10);
}

if (lower_case(options->user) == "guest") {
ping(options->host, options->port, options->user);
return options;
}

mixed err;
string pw;
int tries = 3;
//readln->set_echo( 0 );
do {
pw = Input.read_password(sprintf("Password for %s@%s", options->user,
options->host), "steam");
// pw ="steam";
//pw=readln->read(sprintf("passwd for %s@%s: ", options->user, options->host));
} while ((err = catch (conn->login(options->user, pw, 1))) && --tries);
//readln->set_echo( 1 );

if (err != 0) {
werror("Failed to log in!\nWrong Password!\n");
exit(1);
}
ping(options->host, options->port, options->user, pw);
return options;
}

void demo() {
}