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The now reverted change which removed $LIBUV_BUILD_TYPE from the Copy-Item commands was due to the fact that I observed libuv building directly to $WORKING_BUILD_PATH\libuv\build on two separate Windows systems.
I have done some investigation and can't see how the cmake --config switch does anything other than govern which config is used for build, it does not influence the output folder.
Note that with the now reverted code, install.ps1 operates as follows on my workstation:
ok - built libuv
Copy-Item : Cannot find path 'D:\code\socket\socket\build\libuv\build\Release\uv_a.lib' because it does not exist.
At D:\code\socket\socket\bin\install.ps1:49 char:3
+ Copy-Item "$WORKING_BUILD_PATH\libuv\build\$LIBUV_BUILD_TYPE\uv_a.l ...
+ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ CategoryInfo : ObjectNotFound: (D:\code\socket\...elease\uv_a.lib:String) [Copy-Item], ItemNotFoundException
+ FullyQualifiedErrorId : PathNotFound,Microsoft.PowerShell.Commands.CopyItemCommand
@trevnorris Can your versions and we can start comparing from there...
The text was updated successfully, but these errors were encountered:
install.ps1 has been reverted as per:
abade8b
The now reverted change which removed
$LIBUV_BUILD_TYPE
from the Copy-Item commands was due to the fact that I observed libuv building directly to$WORKING_BUILD_PATH\libuv\build
on two separate Windows systems.I have done some investigation and can't see how the cmake --config switch does anything other than govern which config is used for build, it does not influence the output folder.
https://cmake.org/cmake/help/latest/manual/cmake.1.html:
Testing has been performed against libuv 1.44.2 (tag) and 1.x (branch).
Note that with the now reverted code, install.ps1 operates as follows on my workstation:
@trevnorris Can your versions and we can start comparing from there...
The text was updated successfully, but these errors were encountered: