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CudaParticlesRepulsionForceField.h
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CudaParticlesRepulsionForceField.h
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/******************************************************************************
* SOFA, Simulation Open-Framework Architecture *
* (c) 2006 INRIA, USTL, UJF, CNRS, MGH *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*******************************************************************************
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_GPU_CUDA_CUDAPARTICLESREPULSIONFORCEFIELD_H
#define SOFA_GPU_CUDA_CUDAPARTICLESREPULSIONFORCEFIELD_H
#include <sofa/gpu/cuda/CudaTypes.h>
#include <SofaSphFluid/ParticlesRepulsionForceField.h>
#include <sofa/gpu/cuda/CudaSpatialGridContainer.h>
namespace sofa
{
namespace gpu::cuda
{
template<class real>
struct GPURepulsion
{
real d;
real d2;
real stiffness;
real damping;
};
typedef GPURepulsion<float> GPURepulsion3f;
typedef GPURepulsion<double> GPURepulsion3d;
} // namespace gpu::cuda
namespace component::forcefield
{
template <>
void ParticlesRepulsionForceField<gpu::cuda::CudaVec3fTypes>::addForce(const core::MechanicalParams* mparams, DataVecDeriv& d_f, const DataVecCoord& d_x, const DataVecDeriv& d_v);
template <>
void ParticlesRepulsionForceField<gpu::cuda::CudaVec3fTypes>::addDForce(const core::MechanicalParams* mparams, DataVecDeriv& d_df, const DataVecDeriv& d_dx);
#ifdef SOFA_GPU_CUDA_DOUBLE
template <>
void ParticlesRepulsionForceField<gpu::cuda::CudaVec3dTypes>::addForce(const core::MechanicalParams* mparams, DataVecDeriv& d_f, const DataVecCoord& d_x, const DataVecDeriv& d_v);
template <>
void ParticlesRepulsionForceField<gpu::cuda::CudaVec3dTypes>::addDForce(const core::MechanicalParams* mparams, DataVecDeriv& d_df, const DataVecDeriv& d_dx);
#endif // SOFA_GPU_CUDA_DOUBLE
} // namespace component::forcefield
} // namespace sofa
#endif