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Capsule collision doesn't work with some triangle meshes #27

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eliasdaler opened this issue Oct 27, 2022 · 2 comments
Closed

Capsule collision doesn't work with some triangle meshes #27

eliasdaler opened this issue Oct 27, 2022 · 2 comments

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@eliasdaler
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See repro here: https://github.com/eliasdaler/Tetra3d/tree/bounds_issues/examples/bounds

When trying to climb a new surface I added with a capsule, collision doesn't work properly and the capsule doesn't ascend.

@SolarLune
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Hello, thanks for the report; I've solved this with the last commit (44544ee). Pulling that should resolve the issue for you.

@eliasdaler
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Can confirm, that fixes the issue, thanks!
I still have some issues with collisions at certain parts (e.g. spheres shaking a bit when rolling over completely flat surfaces) - once I find the repro, I'll open another issue.

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