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Can confirm, that fixes the issue, thanks!
I still have some issues with collisions at certain parts (e.g. spheres shaking a bit when rolling over completely flat surfaces) - once I find the repro, I'll open another issue.
See repro here: https://github.com/eliasdaler/Tetra3d/tree/bounds_issues/examples/bounds
When trying to climb a new surface I added with a capsule, collision doesn't work properly and the capsule doesn't ascend.
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