A game collection that uses only two main colors. Designed to help people correct "lazy eye" (amblyopia) by using those red-blue 3D glasses.
Disclaimer: This is a not a legitimate medical treatment; use at your own risk. Don't sue me, please. But seriously, are you actually using this?
- tetris clone: reference
- getting chased
- tanks from wii play: wasd to move, mouse/click to fire bullets, space bar for dropping a mine
- shooty skies clone?
- RAYLIB IS COMPLICATED TO PORT, SO I THINK IM JUST GONNA MAKE TETRIS IN RAYLIB AND AN ACTUAL GAME IN GODOT CUZ I LIKE TO LIVE SANELY
- this probably doesn't work
- using raylib, but idk how to distribute executables properly
- i bet i'll have a bunch of lovely memory leaks...
- trying to gain the respect of webdev haters and "low-level" lovers
- Makefile use "\t" indentation, but all code should use two spaces instead
- to add headers and lib archive for the compiler, headers must be located at
/usr/local/include
and lib should be at/usr/local/lib
- use the raylib wiki because it is a little messy
- reference the Makefile for running
- using minGW-w64 from here -> https://www.mingw-w64.org/downloads/#mingw-builds, https://winlibs.com/
- unzip and then place mingw64 folder somewhere safe like ->
C:\
- then add mingw64\bin to PATH with environment variables
- i copied
mingw32-make
in bin, then renamed the copy tomake
as a "fake alias"
- unzip and then place mingw64 folder somewhere safe like ->
- download the most recent stable release of raylib -> https://github.com/raysan5/raylib/releases
- should be either win32/win64 and mingw-w64 version
- then take the
lib
andinclude
folders and move it into this project
- make a folder called build (
make wininit
) - then by running
make win
everything should run