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two colors 🔴 🔵

A game collection that uses only two main colors. Designed to help people correct "lazy eye" (amblyopia) by using those red-blue 3D glasses.

Disclaimer: This is a not a legitimate medical treatment; use at your own risk. Don't sue me, please. But seriously, are you actually using this?

Games

  • tetris clone: reference
  • getting chased
  • tanks from wii play: wasd to move, mouse/click to fire bullets, space bar for dropping a mine
  • shooty skies clone?

Dev Notes

  • RAYLIB IS COMPLICATED TO PORT, SO I THINK IM JUST GONNA MAKE TETRIS IN RAYLIB AND AN ACTUAL GAME IN GODOT CUZ I LIKE TO LIVE SANELY
  • this probably doesn't work
  • using raylib, but idk how to distribute executables properly
  • i bet i'll have a bunch of lovely memory leaks...
  • trying to gain the respect of webdev haters and "low-level" lovers
  • Makefile use "\t" indentation, but all code should use two spaces instead

getting raylib working

linux (i use ubuntu)

  • to add headers and lib archive for the compiler, headers must be located at /usr/local/include and lib should be at /usr/local/lib
  • use the raylib wiki because it is a little messy
  • reference the Makefile for running

windows

  • using minGW-w64 from here -> https://www.mingw-w64.org/downloads/#mingw-builds, https://winlibs.com/
    • unzip and then place mingw64 folder somewhere safe like -> C:\
    • then add mingw64\bin to PATH with environment variables
    • i copied mingw32-make in bin, then renamed the copy to make as a "fake alias"
  • download the most recent stable release of raylib -> https://github.com/raysan5/raylib/releases
    • should be either win32/win64 and mingw-w64 version
    • then take the lib and include folders and move it into this project
  • make a folder called build (make wininit)
  • then by running make win everything should run

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A game collection that uses two main colors. (WIP)

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