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Added AS3 code to compile the Iconic SWC
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# Flash/Flex paths and tools | ||
flex3dir = /Applications/Adobe Flex Builder 3/sdks/3.2.0 | ||
flex3bindir = ${flex3dir}/bin | ||
flex3libsdir = ${flex3dir}/frameworks/libs | ||
mxmlc = ${flex3bindir}/mxmlc | ||
asdoc = ${flex3bindir}/asdoc | ||
flashplayer = ${flex3dir}/Player/mac/Flash Player | ||
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# Project paths | ||
classesdir = ${basedir}/ | ||
docsdir = ${basedir}/docs | ||
as3_classes = /Applications/Adobe Flash CS4/Common/Configuration/ActionScript 3.0/projects/Flash/src | ||
fp10_classes = /Applications/Adobe Flash CS4/Common/Configuration/ActionScript 3.0/libs | ||
json_classes = ${basedir} |
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<project name="IconicTasks" basedir=".." default="main"> | ||
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<property file="build/build.properties" /> | ||
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<condition property="FLEX_HOME" value="/Applications/Adobe Flex Builder 3/sdks/3.2.0"> | ||
<os family="mac"/> | ||
</condition> | ||
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<condition property="FLEX_HOME" value="${FLEX_HOME_WIN}"> | ||
<os family="windows" /> | ||
</condition> | ||
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<taskdef resource="flexTasks.tasks" classpath="${FLEX_HOME}/ant/lib/flexTasks.jar" /> | ||
<target name="main" depends="clean-swc-directory, iconic-swc-generator" /> | ||
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<!-- ================================= | ||
target: build SWC | ||
================================= --> | ||
<target name="iconic-swc-generator"> | ||
<property file="build_alt/build.properties" /> | ||
<compc output="${basedir}/swc/iconic.swc" target-player="9.0.0"> | ||
<include-sources dir="${basedir}/src/com/somerandomdude/iconic" includes="*.as" /> | ||
<source-path path-element="${fp10_classes}" /> | ||
</compc> | ||
</target> | ||
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<!-- deletes and recreates the swc directory --> | ||
<target name="clean-swc-directory" > | ||
<delete file="${basedir}/swc/iconic.swc" /> | ||
</target> | ||
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</project> |
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This build requries the ant-contrib library. | ||
Copy the ant-contrib jar to your [ant]/lib folder. | ||
-- | ||
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If java runs out of memory when compiling add the following to your Environment Variables... | ||
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name: ANT_OPTS | ||
value: -Xms512m -Xmx512m |
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