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SONIC 1 BUGFIX | ||
+-+-+-+-+-+-+- | ||
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By lory1990 | ||
November 14th, 2016 | ||
Version 1.0 | ||
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======================================= | ||
OVERVIEW | ||
======================================= | ||
Refer to the changelog below for the list of all the bug fixes. I used the various guides on Sonic Retro | ||
so credit goes to the people who posted them, and those who found and fixed the bugs. Here's the link: | ||
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http://info.sonicretro.org/SCHG_How-to:Guide | ||
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======================================= | ||
HOW TO APPLY THE PATCHES | ||
======================================= | ||
The patches are in IPS format. To apply them, use a program such as Lunar IPS. | ||
One patch is for the US/EU version, while the other contains changes from the Japanese version. | ||
You need to use one patch only; if you want to use the other one, make sure to use a clean ROM. | ||
The original ROM to apply the patches to is the US/European version of Sonic the Hedgehog, even for the rev1 patch. | ||
If your ROM has the .smd extension, you need a program to convert it to .bin format as the .smd one contains | ||
an extra header. To be sure you have the right version of the original ROM, you need a program such | ||
as RomHasher to determine if the info is the same as that in the Rom/Iso Information field found in the main page for | ||
this hack. | ||
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======================================= | ||
CHANGELOG | ||
======================================= | ||
v1.0 | ||
---- | ||
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- Fixed crash that happens when looking down at the end of act 1 and 2 of Labyrinth Zone. | ||
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- Now the Press Start Button text appears on the title screen. | ||
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- Fixed level order in the Level Select menu. | ||
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- Now you're correctly awarded 100 points instead of 10 when hitting the 100 point | ||
marker after the signpost at the end of the level. | ||
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- Fixed disappearance of scattered rings for levels that have vertical wrapping. | ||
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- Lost rings shared the same timer before disappearing. If you lost the rings | ||
while there were others scattered previously, these will stay around longer | ||
until the newly scattered rings disappeared. Now every lost ring is independent. | ||
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- Fixed Sonic using his walking animation while jumping or drowning when standing | ||
next to some objects. | ||
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- Fixed drowning bugs when Sonic gets hurt. | ||
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- Fixed Sonic disappearing when he dies and ends up above the top boundary of the level. | ||
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- Fixed timer HUD not blinking at the 9th minute when you have rings. | ||
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- Fixed Level Select graphics bug. | ||
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- Sonic no longer takes damage from spikes when he's temporarily invulnerable. | ||
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- Fixed scattered rings physics when underwater. | ||
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- Fixed physics when Sonic gets into water in hurt state. | ||
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- Fixed Sonic's jump height being really low when jumping out of shallow water. | ||
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======================================= | ||
CREDITS | ||
======================================= | ||
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- Members of Sonic Retro for all the fixes. |
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sonic-1-fantasy-worlds/Sonic 1 Fantasy Worlds Release 0.99 Super Sonic Build.bin
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sonic-1-new-version-eggman-attack!/Sonic 1 New Version EggMan Attack!.bin
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sonic-1-reverse-frequencies/Sonic1ReversedFrequencies_ReadMe.txt
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Sonic 1 Reversed Frequencies | ||
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Credits:FraGag | ||
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This is a hack which changes the frequencies of music and sound effects. It makes for a different gameplay experience. |
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sonic-1-spike-bug-fix-and-spin-dash/Sonic The Hedgehog (Spindash).zip
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Thank you for downloading Sonic 1 - YOLO Edition. | ||
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In order to play this Hack. You need Sega Genesis Emulator, Sonic The Hedgehog 1 Rom File, and Lunar IPS Software. | ||
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All you got to do is open Lunar IPS Software and apply a Patch to Rom. Then open Emulator and run a Rom. | ||
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Good luck! |
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sonic-2-green-hill-zone-with-knuckles/Knuckles in Sonic 2 GHZ v0.1.rar
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