On-Screen Debugging Tool for Unreal Engine 5.01
Call "SetDebugStat" to update a statistic All statistics show up on-screen, and are replaced with updated versions of themselves Each statistic must have a unique name and a value. Descriptions are optional.
Meant for quick & Dirty debugging. Especially useful when you need to play the game while keeping a close eye on a value that is constantly changing, such as velocity of a physics-based item. I don't recommend shipping a game with any calls to SetDebugStat still in place.