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README
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README
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Authors
=======
Original project: Martin Read
Contributors: Stefan O'Rear
Acknowledgements
================
dungeonbash could not have reached its current state without the benefit of bug
reports and inspirational ideas from a variety of places. As such,
acknowledgements are due to numerous people.
- Michael Toy, Glenn Wichman, and Ken Arnold, for writing the original "rogue".
- Jon Amery (bug reports)
- Adam White (portability bug reports)
- Gero Kunter (bug reports; balance suggestions)
- David Damerell (bug reports)
- Jed Davis (bug reports)
- Stefan O'Rear (bug reports, playtesting, code)
- Richard Kettlewell (portability advice regarding building on Darwin)
- Jeff Lait (progenitor of the Seven Day Roguelike Challenge; author of
POWDER, an approximate ripoff of whose speed system still underpins
dungeonbash; suggesting the "weapons and armour are consumables"
approach, which is unusual for roguelikes)
Dependencies
============
Currently, dungeonbash depends on:
- a working C++03 environment sharing headers with a C99 environment.
- libncurses and libpanel (PDCurses also works but is not tested).
Top-level directory structure
=============================
audio/
does not exist yet; will eventually contain Csound scores and orchestras
bitmaps/
does not exist yet; will eventually contain graphics files
etc/
example system-wide configuration for Martin's Dungeon Bash.
html/
HTML documents and CSS stylesheets relating to Martin's Dungeon Bash.
man/
the (rather skimpy) man pages for Martin's Dungeon Bash.
skel/
example user configuration for Martin's Dungeon Bash.
spoilers/
contains the official spoilers for Martin's Dungeon Bash.
src/
contains the source code for Martin's Dungeon Bash.