-
Notifications
You must be signed in to change notification settings - Fork 15
/
Kernel.cs
6721 lines (6047 loc) · 263 KB
/
Kernel.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
using System;
using System.Text;
using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;
using System.Threading;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
using System.IO;
using Niecza.CLRBackend;
using Niecza.Serialization;
namespace Niecza {
// We like to reuse continuation objects for speed - every function only
// creates one kind of continuation, but tweaks a field for exact return
// point. As such, call frames and continuations are in 1:1 correspondence
// and are unified. Functions take a current continuation and return a new
// continuation; we tail recurse with trampolines.
// Used by DynFrame to plug in code
public delegate Frame DynBlockDelegate(Frame frame);
public sealed class DispatchEnt : IFreeze {
public DispatchEnt next;
public SubInfo info;
public Frame outer;
public P6any ip6;
public DispatchEnt() {}
public DispatchEnt(DispatchEnt next, P6any ip6) {
this.ip6 = ip6;
this.next = next;
P6opaque d = (P6opaque)ip6;
this.outer = (Frame) d.slots[0];
this.info = (SubInfo) d.slots[1];
}
public DispatchEnt(DispatchEnt next) { this.next = next; }
void IFreeze.Freeze(FreezeBuffer fb) {
fb.Byte((byte)SerializationCode.DispatchEnt);
fb.ObjRef(next);
fb.ObjRef(info);
fb.ObjRef(outer);
fb.ObjRef(ip6);
}
internal static DispatchEnt Thaw(ThawBuffer tb) {
DispatchEnt de = new DispatchEnt();
tb.Register(de);
de.next = (DispatchEnt) tb.ObjRef();
de.info = (SubInfo) tb.ObjRef();
de.outer = (Frame) tb.ObjRef();
de.ip6 = (P6any) tb.ObjRef();
return de;
}
}
// A Variable is the meaning of function arguments, of any subexpression
// except the targets of := and ::=.
public abstract class Variable : IFreeze {
public const int RO = 0;
public const int RW = 1;
public const int LIST = 2;
public virtual int Mode { get { return (this is ListVariable) ? LIST : (this is P6any) ? RO : RW; } }
public bool Rw { get { return !(this is P6any); } }
public bool List { get { return this is ListVariable; } }
public virtual void Vivify() { }
public virtual Variable Assign(Variable inp) {
Store(inp.Fetch());
return this;
}
public virtual Variable AssignO(P6any inp, bool listishly) {
Store(inp);
return this;
}
public abstract P6any Fetch();
public abstract void Store(P6any v);
public virtual Variable GetVar() {
return Kernel.BoxAnyMO<Variable>(this, Compartment.Top.ScalarMO);
}
public abstract void Freeze(FreezeBuffer fb);
// note: callers need to make sure type is set up properly if null
public Variable() { }
[Immutable]
public static readonly Variable[] None = new Variable[0];
}
public abstract class ViviHook : IFreeze {
public abstract void Freeze(FreezeBuffer fb);
public abstract void Do(Variable toviv);
}
public class SubViviHook : ViviHook {
P6any sub;
public SubViviHook(P6any sub) { this.sub = sub; }
public override void Do(Variable toviv) {
Kernel.RunInferior(sub.Invoke(Kernel.GetInferiorRoot(),
new Variable[] { toviv }, null));
}
public override void Freeze(FreezeBuffer fb) {
fb.Byte((byte)SerializationCode.SubViviHook);
fb.ObjRef(sub);
}
internal static object Thaw(ThawBuffer tb) {
var n = new SubViviHook(null);
tb.Register(n);
n.sub = (P6any) tb.ObjRef();
return n;
}
}
public class HashViviHook : ViviHook {
P6any hash;
string key;
public HashViviHook(P6any hash, string key) { this.hash = hash; this.key = key; }
public override void Do(Variable toviv) {
VarHash rh = Kernel.UnboxAny<VarHash>(hash);
rh[key] = toviv;
}
public override void Freeze(FreezeBuffer fb) {
fb.Byte((byte)SerializationCode.HashViviHook);
fb.ObjRef(hash);
fb.String(key);
}
internal static IFreeze Thaw(ThawBuffer tb) {
var n = new HashViviHook(null, null);
tb.Register(n);
n.hash = (P6any) tb.ObjRef();
n.key = tb.String();
return n;
}
}
public class NewHashViviHook : ViviHook {
Variable hashv;
string key;
public NewHashViviHook(Variable hashv, string key) { this.hashv = hashv; this.key = key; }
public override void Do(Variable toviv) {
VarHash rh = new VarHash();
rh[key] = toviv;
hashv.Store(Kernel.BoxRaw(rh, Compartment.Top.HashMO));
}
public override void Freeze(FreezeBuffer fb) {
fb.Byte((byte)SerializationCode.NewHashViviHook);
fb.ObjRef(hashv);
fb.String(key);
}
internal static IFreeze Thaw(ThawBuffer tb) {
var n = new NewHashViviHook(null, null);
tb.Register(n);
n.hashv = (Variable) tb.ObjRef();
n.key = tb.String();
return n;
}
}
public class ArrayViviHook : ViviHook {
P6any ary;
int key;
public ArrayViviHook(P6any ary, int key) { this.ary = ary; this.key = key; }
public override void Do(Variable toviv) {
VarDeque vd = (VarDeque) ary.GetSlot(Compartment.Top.ListMO, "$!items");
while (vd.Count() <= key)
vd.Push(Kernel.NewTypedScalar(null));
vd[key] = toviv;
}
public override void Freeze(FreezeBuffer fb) {
fb.Byte((byte)SerializationCode.ArrayViviHook);
fb.ObjRef(ary);
fb.Int(key);
}
internal static IFreeze Thaw(ThawBuffer tb) {
var n = new ArrayViviHook(null, 0);
tb.Register(n);
n.ary = (P6any) tb.ObjRef();
n.key = tb.Int();
return n;
}
}
public class NewArrayViviHook : ViviHook {
Variable ary;
int key;
public NewArrayViviHook(Variable ary, int key) { this.ary = ary; this.key = key; }
public override void Do(Variable toviv) {
VarDeque vd = new VarDeque();
while (vd.Count() <= key)
vd.Push(Kernel.NewTypedScalar(null));
vd[key] = toviv;
P6opaque d = new P6opaque(Compartment.Top.ArrayMO);
d.slots[0] = vd;
d.slots[1] = new VarDeque();
ary.Store(d);
}
public override void Freeze(FreezeBuffer fb) {
fb.Byte((byte)SerializationCode.NewArrayViviHook);
fb.ObjRef(ary);
fb.Int(key);
}
internal static IFreeze Thaw(ThawBuffer tb) {
var n = new NewArrayViviHook(null, 0);
tb.Register(n);
n.ary = (Variable) tb.ObjRef();
n.key = tb.Int();
return n;
}
}
public sealed class ListVariable: Variable {
P6any val;
public ListVariable(P6any val) { this.val = val; }
public override P6any Fetch() { return val; }
public override Variable Assign(Variable inp) {
val.mo.mro_LISTSTORE.Get(this, inp);
return this;
}
public override Variable AssignO(P6any inp, bool listishly) {
val.mo.mro_LISTSTORE.Get(this, listishly ?
(Variable)new ListVariable(inp) : inp);
return this;
}
public override void Store(P6any v) {
throw new NieczaException("Writing to readonly scalar");
}
public override void Freeze(FreezeBuffer fb) {
fb.Byte((byte)SerializationCode.ListVariable);
fb.ObjRef(val);
}
internal static ListVariable Thaw(ThawBuffer tb) {
ListVariable n = new ListVariable(null);
tb.Register(n);
n.val = (P6any) tb.ObjRef();
return n;
}
}
public sealed class RWVariable: Variable {
STable type; // null for Any/Mu variables, and roish
P6any val;
ViviHook whence;
public RWVariable(STable type, ViviHook whence, P6any val) {
this.val = val; this.whence = whence;
this.type = type;
}
public override P6any Fetch() { return val; }
public override Variable Assign(Variable inp) {
Store(inp.Fetch());
return this;
}
public override Variable AssignO(P6any inp, bool listishly) {
Store(inp);
return this;
}
public override void Store(P6any v) {
if (v == Compartment.Top.NilP) {
v = type == null ? Compartment.Top.AnyP : type.initObj;
}
if (type != null && !v.Does(type)) {
throw new NieczaException("Nominal type check failed for scalar store; got " + v.mo.name + ", needed " + type.name + " or subtype");
}
if (whence != null) {
ViviHook vh = whence;
whence = null;
vh.Do(this);
}
val = v;
}
public override void Vivify() {
ViviHook w = whence;
whence = null;
if (w != null) w.Do(this);
}
public override void Freeze(FreezeBuffer fb) {
int code = ((int)SerializationCode.RWVariable) +
(whence != null ? 1 : 0);
fb.Byte((byte)code);
if (whence != null) fb.ObjRef(whence);
fb.ObjRef(type);
fb.ObjRef(val);
}
internal static RWVariable Thaw(ThawBuffer tb, int subcode) {
RWVariable n = new RWVariable(null, null, null);
tb.Register(n);
if (subcode != 0) n.whence = (ViviHook) tb.ObjRef();
n.type = (STable) tb.ObjRef();
n.val = (P6any) tb.ObjRef();
return n;
}
}
public sealed class TiedVariable: Variable {
P6any fetch;
P6any store;
ViviHook whence;
private TiedVariable() { }
public TiedVariable(P6any whsub, P6any fetch, P6any store) {
this.fetch = fetch;
this.store = store;
this.whence = whsub.IsDefined() ? new SubViviHook(whsub) : null;
}
public override P6any Fetch() {
Variable vr = Kernel.RunInferior(fetch.Invoke(
Kernel.GetInferiorRoot(), new [] {Compartment.Top.AnyP}, null));
return vr.Fetch();
}
public override void Store(P6any v) {
if (whence != null) {
ViviHook vh = whence;
whence = null;
vh.Do(this);
}
Kernel.RunInferior(store.Invoke(Kernel.GetInferiorRoot(),
new [] { Compartment.Top.AnyP, v }, null));
}
public override void Vivify() {
ViviHook w = whence;
whence = null;
if (w != null) w.Do(this);
}
public override void Freeze(FreezeBuffer fb) {
fb.Byte((byte)SerializationCode.TiedVariable);
fb.ObjRef(fetch);
fb.ObjRef(store);
fb.ObjRef(whence);
}
internal static TiedVariable Thaw(ThawBuffer tb) {
TiedVariable n = new TiedVariable();
tb.Register(n);
n.fetch = (P6any) tb.ObjRef();
n.store = (P6any) tb.ObjRef();
n.whence = (ViviHook) tb.ObjRef();
return n;
}
}
// Used to make Variable sharing explicit in some cases
public class StashEnt : IFreeze {
public Variable v;
public string file;
public int line;
public bool constant;
public void Bind(Variable v) {
if (constant)
throw new NieczaException("Binding of constant common variable");
this.v = v;
}
void IFreeze.Freeze(FreezeBuffer fb) {
fb.Byte((byte)SerializationCode.StashEnt);
fb.Byte((byte)(constant ? 1 : 0));
fb.ObjRef(v);
fb.String(file);
fb.Int(line);
}
internal static StashEnt Thaw(ThawBuffer tb) {
StashEnt r = new StashEnt();
tb.Register(r);
r.constant = tb.Byte() != 0;
r.v = (Variable)tb.ObjRef();
r.file = tb.String();
r.line = tb.Int();
return r;
}
}
// We need to isolate the compilations of different modules from
// each other, which is accomplished by a stack of isolation containers.
// Each global variable in niecza must be assured to be incapable of
// compromising the isolation. To simplify this, four restricted
// contracts are offered:
//
// [Immutable] fields are never changed, so they cannot act as a side
// channel. This is assumed for initonly fields of primitive type or
// some well-known immutable types. For other cases, such as arrays,
// that are not manifestly immutable, this attribute can be used to mark
// them.
//
// [TrueGlobal] fields can be changed during execution, but are not
// changed under the direct control of Perl 6 code. They may leak some
// information such as random number seeds. They may NOT point at Perl 6
// level objects.
[AttributeUsage(AttributeTargets.Field)]
class CORESavedAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Field)]
class ImmutableAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Field)]
class TrueGlobalAttribute : Attribute { }
// Boxes all per-dll state required by the code generator
sealed class EmitUnit {
// This is only used during GenerateCode calls, which cannot
// call back into Perl 6 code, so it doesn't need to be
// containerized, or even saved
[ThreadStatic]
internal static EmitUnit Current;
public AssemblyBuilder asm_builder;
public ModuleBuilder mod_builder;
public TypeBuilder type_builder;
public int nextid;
public Dictionary<object, FieldInfo> constants;
public NamProcessor np;
Dictionary<string, CpsOp> val_constants;
List<NamProcessor> fill = new List<NamProcessor>();
string dll_name;
int funique;
public EmitUnit(string uname, string asm_name, string dll_name, bool is_mainish) {
if (Config.CGForceSave && dll_name == null)
dll_name = asm_name + ".exe";
this.dll_name = dll_name;
asm_builder = AppDomain.CurrentDomain.DefineDynamicAssembly(
new AssemblyName(asm_name),
(dll_name == null ? AssemblyBuilderAccess.Run :
AssemblyBuilderAccess.RunAndSave),
Backend.obj_dir);
mod_builder = dll_name == null ?
asm_builder.DefineDynamicModule(asm_name) :
asm_builder.DefineDynamicModule(asm_name, dll_name);
type_builder = mod_builder.DefineType(asm_name,
TypeAttributes.Public | TypeAttributes.Sealed |
TypeAttributes.Class | TypeAttributes.BeforeFieldInit,
typeof(Constants));
if (is_mainish) {
var mainb = type_builder.DefineMethod("Main",
MethodAttributes.Static | MethodAttributes.Public,
typeof(void), new Type[] { typeof(string[]) });
var il = mainb.GetILGenerator();
il.Emit(OpCodes.Ldstr, uname);
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Call, typeof(Kernel).GetMethod("MainHandler"));
il.Emit(OpCodes.Ret);
asm_builder.SetEntryPoint(mainb);
}
constants = new Dictionary<object,FieldInfo>(new IdentityComparer());
val_constants = new Dictionary<string,CpsOp>();
}
public void CgSub(SubInfo sub, bool erase) {
if (sub.code != RuntimeUnit.JitCompileSub && sub.nam_str == null)
return; // not defined by Perl 6?
EmitUnit oc = Current;
if (Config.CGVerbose > 0)
Console.WriteLine("generating code for: {0} ({1:X})",
sub.name, sub.GetHashCode());
Current = this;
try {
np = new NamProcessor(new CpsBuilder(this,
"C" + fill.Count + sub.name, true), sub);
np.MakeBody(Reader.Read(sub.nam_str, sub.nam_refs));
fill.Add(np);
} finally {
np = null;
Current = oc;
}
if (erase) {
sub.nam_str = null;
sub.nam_refs = null;
}
}
public Type Finish(out Constants constTable) {
var type = type_builder.CreateType();
constTable = (Constants)Activator.CreateInstance(type);
if (dll_name != null)
asm_builder.Save(dll_name);
foreach (NamProcessor th in fill)
th.FillSubInfo(type, constTable);
var fields = new Dictionary<string,FieldInfo>();
foreach (FieldInfo fi in type.GetFields())
fields[fi.Name] = fi;
var rconstants = new Dictionary<object,FieldInfo>();
foreach (var kv in constants)
rconstants[kv.Key] = fields[kv.Value.Name];
constants = rconstants;
return type;
}
internal CpsOp TypeConstant(STable s) {
return RefConstant(s == null ? "" : s.name, "MO", s, Tokens.STable);
}
internal CpsOp TypeConstantP(STable s) {
return RefConstant(s.name, "P", s.typeObj, Tokens.P6any);
}
internal CpsOp SubConstant(SubInfo s) {
return RefConstant(s == null ? "" : s.name, "S", s, Tokens.SubInfo);
}
internal CpsOp FrameConstant(Frame s) {
return RefConstant(s.info.name, "F", s, Tokens.Frame);
}
internal CpsOp RefConstant(string n1, string n2, object val, Type nty) {
if (val == null)
return CpsOp.Null(nty);
FieldInfo fi;
if (!constants.TryGetValue(val, out fi))
constants[val] = fi = NewField(n1, n2, nty ?? val.GetType());
return CpsOp.IsConst(CpsOp.GetConst(fi));
}
internal CpsOp ValConstant(string key, object val) {
CpsOp r;
if (!val_constants.TryGetValue(key, out r))
val_constants[key] = r = RefConstant(key, "", val, val is Variable ? typeof(Variable) : null);
return r;
}
internal CpsOp VarConstStr(string s) {
return ValConstant('S' + s, Builtins.MakeStr(s));
}
internal CpsOp VarConstNum(double n) {
char[] c = new char[5];
c[0] = 'N';
long b = BitConverter.DoubleToInt64Bits(n);
c[1] = (char)(b);
c[2] = (char)(b >> 16);
c[3] = (char)(b >> 32);
c[4] = (char)(b >> 48);
return ValConstant(new string(c), Builtins.MakeFloat(n));
}
public static Variable ExactNum(int numbase, string digits) {
BigInteger num = BigInteger.Zero;
BigInteger den = BigInteger.Zero;
bool frac = false;
bool neg = false;
foreach (char d in digits) {
if (d == '-') neg = true;
if (d == '_') continue;
if (d == '/') {
if (frac)
throw new Exception("two slashes in " + digits);
frac = true;
continue;
}
int digval;
if (d >= '0' && d <= '9') { digval = d - '0'; }
else if (d >= 'a' && d <= 'z') { digval = d + 10 - 'a'; }
else if (d >= 'A' && d <= 'Z') { digval = d + 10 - 'A'; }
else { throw new Exception("invalid digit in " + digits); }
if (digval >= numbase) { throw new Exception("out of range digit in " + digits); }
if (frac) {
den *= numbase;
den += digval;
} else {
num *= numbase;
num += digval;
}
}
if (neg) num = -num;
if (num == BigInteger.Zero && den.Sign > 0)
den = BigInteger.One;
if (den > BigInteger.One) {
BigInteger g = BigInteger.GreatestCommonDivisor(num, den);
if (g != BigInteger.One) {
num /= g;
den /= g;
}
}
ulong sden;
if (!den.AsUInt64(out sden)) {
return Builtins.MakeFloat((double)num / (double)den);
}
if (sden == 0)
return Builtins.MakeInt(num);
return Builtins.MakeFixRat(num, sden);
}
internal CpsOp VarConstExact(int bas, string digs) {
return ValConstant("X" + bas + ',' + digs, ExactNum(bas, digs));
}
internal CpsOp CCConst(int[] cc) {
StringBuilder code = new StringBuilder("CC");
foreach (int x in cc) {
code.Append((char)x);
code.Append((char)(x>>16));
}
return ValConstant(code.ToString(), new CC(cc));
}
internal CpsOp StringListConst(string[] sl) {
StringBuilder code = new StringBuilder("LS");
foreach (string s in sl) {
code.Append((char)(s.Length >> 16));
code.Append((char)(s.Length));
code.Append(s);
}
return ValConstant(code.ToString(), sl);
}
internal CpsOp CCListConst(int[][] ccl) {
StringBuilder code = new StringBuilder("LC");
foreach (int[] cc in ccl) {
code.Append((char)(cc.Length >> 16));
code.Append((char)(cc.Length));
foreach (int x in cc) {
code.Append((char)x);
code.Append((char)(x>>16));
}
}
CC[] buf = new CC[ccl.Length];
for (int i = 0; i < buf.Length; i++) buf[i] = new CC(ccl[i]);
return ValConstant(code.ToString(), buf);
}
internal FieldBuilder NewField(string n1, string n2, Type ty) {
char[] buf = new char[20];
// add unique-id
int wp = 10;
int ac = funique++;
while (ac > 0) {
int d = ac % 36;
ac /= 36;
buf[--wp] = d >= 10 ? (char)(d + 87) : (char)(d + 48);
}
int rp = wp;
wp = 0;
while (rp != 10) { buf[wp++] = buf[rp++]; }
buf[wp++] = '_';
// and names; sanitized
foreach (char ch in n1) {
if (wp == 20) break;
if (ch >= ' ' && ch <= '~') // yes this is overkill
buf[wp++] = ch;
}
foreach (char ch in n2) {
if (wp == 20) break;
if (ch >= ' ' && ch <= '~' && wp < 20)
buf[wp++] = ch;
}
return type_builder.DefineField(new string(buf, 0, wp),
ty, FieldAttributes.Public);
}
}
class IdentityComparer : IEqualityComparer<object> {
public int GetHashCode(object o) {
return RuntimeHelpers.GetHashCode(o);
}
public new bool Equals(object a, object b) {
return a == b;
}
}
public class Constants {
internal Compartment setting = Compartment.Top;
}
// There are two kinds of units. Primary units have their own hash of
// globals, assembly (if saved), and save file; subordinate units share
// those of the master.
public sealed class RuntimeUnit : IFreeze {
public string name, filename, source, asm_name, dll_name;
public HashSet<RuntimeUnit> depended_units;
public List<RuntimeUnit> subordinates = new List<RuntimeUnit>();
public RuntimeUnit owner;
internal Compartment setting;
public Dictionary<string, StashEnt> globals;
public SubInfo mainline, bottom;
public List<SubInfo> our_subs;
public bool is_mainish;
// note: type is only set to a non-null value if the type is a
// member of a saved assembly; thus type being non-null implies
// a significance to freezing and thawing the type
public Type type;
public Constants constTable;
public Dictionary<object, FieldInfo> constants;
public bool inited = false;
// used during construction only
public List<KeyValuePair<int,STable>> stubbed_stashes;
public int nextid;
private RuntimeUnit() { }
internal RuntimeUnit(Compartment setting, string name, string filename,
string source, bool main, bool runnow) {
this.setting = setting;
this.name = name;
this.filename = filename;
this.source = source;
this.depended_units = new HashSet<RuntimeUnit>();
this.stubbed_stashes = new List<KeyValuePair<int,STable>>();
this.is_mainish = main;
if (name == "CORE")
Kernel.CreateBasicTypes(Compartment.Top);
this.asm_name = Backend.prefix + name.Replace("::", ".");
this.dll_name = asm_name + (main ? ".exe" : ".dll");
our_subs = new List<SubInfo>();
}
internal void SaveSubs(EmitUnit eu, bool erase) {
foreach (SubInfo z in our_subs)
eu.CgSub(z, erase);
foreach (RuntimeUnit zu in subordinates)
foreach (SubInfo z in zu.our_subs)
eu.CgSub(z, erase);
}
internal static Frame JitCompileSub(Frame th) {
if (th.info.code != JitCompileSub) {
th.code = th.info.code;
th.EnsureSpills(th.info.nspill);
return th;
}
if (th.info.prototype != null &&
th.info.prototype.code != JitCompileSub) {
th.info.code = th.info.prototype.code;
th.info.nspill = th.info.prototype.nspill;
th.code = th.info.code;
th.EnsureSpills(th.info.nspill);
return th;
}
SubInfo sub = th.info.prototype ?? th.info;
if (Config.CGVerbose > 0)
Console.WriteLine("Generating code for {0} now because it's about to be run", sub.name);
EmitUnit eu = new EmitUnit(null, "Anon." + Interlocked.Increment(
ref anon_id), null, false);
eu.CgSub(sub, false);
Constants jit_consts;
SetConstants(eu.Finish(out jit_consts), jit_consts, eu.constants);
th.code = th.info.code = sub.code;
th.info.nspill = sub.nspill;
th.EnsureSpills(th.info.nspill);
return th;
}
// note that after Save the unit is _not_ run; the compartment
// is immediately discarded!
public void Save() {
EmitUnit eu = new EmitUnit(name, asm_name, dll_name, is_mainish);
SaveSubs(eu, !Config.KeepIL);
type = eu.Finish(out constTable);
constants = eu.constants;
// all co-saved units must remember that their code is here
foreach (RuntimeUnit zu in subordinates)
zu.type = type;
Compartment.Top.reg.SaveUnit(name, this);
}
internal void SetConstants() { SetConstants(type, constTable, constants); }
static void SetConstants(Type ty, object ctab, Dictionary<object,FieldInfo> consts) {
if (ty != null) {
foreach (KeyValuePair<object, FieldInfo> kv in consts)
kv.Value.SetValue(ctab, kv.Key);
}
}
[TrueGlobal] static int anon_id;
// This is called when compiling a unit which will be run without
// saving _only_
public void PrepareEval() {
EmitUnit eu = new EmitUnit(name, "Anon." + Interlocked.Increment(
ref anon_id) + "." + asm_name, null, false);
SaveSubs(eu, false);
Constants jit_consts;
SetConstants(eu.Finish(out jit_consts), jit_consts, eu.constants);
}
internal void RunMainline() {
RuntimeUnit csr = this;
Compartment.Top.setting_path = new Dictionary<string,SubInfo>();
while (csr.mainline.outer != null) {
RuntimeUnit o = csr.mainline.outer.unit;
Compartment.Top.setting_path[o.name] = csr.mainline;
csr = o;
}
Kernel.RunInferior(Kernel.GetInferiorRoot().
MakeChild(null, csr.mainline, Compartment.Top.AnyP));
}
internal string LinkUnit(RuntimeUnit other) {
foreach (RuntimeUnit third in other.depended_units)
depended_units.Add(third);
foreach (KeyValuePair<string, StashEnt> gm in other.globals) {
StashEnt ose;
StashEnt nse = gm.Value;
string who = gm.Key.Substring(1, (int)gm.Key[0]);
string name = gm.Key.Substring(1 + (int)gm.Key[0]);
string err = null;
if (globals.TryGetValue(gm.Key, out ose))
err = NsMerge(who, name, ref nse, ose);
if (err != null) return err;
globals[gm.Key] = nse;
}
Compartment.Top.check.RunNew();
Compartment.Top.init.RunNew();
Compartment.Top.end.RunNew();
return null;
}
public static Variable MakeAppropriateVar(string name) {
if (name.Length >= 1 && name[0] == '@')
return Kernel.CreateArray();
if (name.Length >= 1 && name[0] == '%')
return Kernel.CreateHash();
return Kernel.NewTypedScalar(null);
}
static bool IsEmptyAggr(Variable v) {
if (!v.List) return false;
P6any p = v.Fetch();
if (p.mo == Compartment.Top.ArrayMO) {
return ((VarDeque)p.GetSlot(Compartment.Top.ListMO, "$!items")).Count() == 0 &&
((VarDeque)p.GetSlot(Compartment.Top.ListMO, "$!rest")).Count() == 0;
}
else if (p.mo == Compartment.Top.HashMO) {
return Kernel.UnboxAny<VarHash>(p).Count == 0;
}
else {
return false;
}
}
public static string NsMerge(string who, string name,
ref StashEnt nse, StashEnt ose) {
P6any nseo = nse.v.Fetch();
P6any oseo = ose.v.Fetch();
bool nseod = nseo.IsDefined();
bool oseod = oseo.IsDefined();
int omode = ose.v.Mode;
int nmode = nse.v.Mode;
// lowest priority are empty common symbols
if (nmode == Variable.RW && !nseod || !nse.constant && IsEmptyAggr(nse.v)) {
nse = ose;
return null;
}
if (omode == Variable.RW && !oseod || !ose.constant && IsEmptyAggr(ose.v)) {
return null;
}
// no conflict if items are identical
if (ose.v == nse.v || omode != Variable.RW &&
omode == nmode && oseo == nseo) {
nse = ose;
return null;
}
// no conflict if items are simple packages with the same who
// note that this will effectively change a constant, but these
// packages are observationally identical barring &infix:<does>
// (mis)use
if (ose.constant && !oseod && nse.constant && !nseod &&
(oseo.mo.mo.type == P6how.PACKAGE || nseo.mo.mo.type == P6how.PACKAGE) &&
oseo.mo.who.Isa(Compartment.Top.StashMO) &&
nseo.mo.who.Isa(Compartment.Top.StashMO) &&
Kernel.UnboxAny<string>(oseo.mo.who) ==
Kernel.UnboxAny<string>(nseo.mo.who)) {
if (nseo.mo.mo.type == P6how.PACKAGE)
nse = ose;
return null;
}
return "Two definitions found for symbol "+who+"::"+name+"\n\n" +
" first at "+ose.file+" line "+ose.line+"\n" +
" second at "+nse.file+" line "+nse.line;
}
public string NsBind(string who, string name, Variable var,
string file, int line) {
string key = (char)who.Length + who + name;
StashEnt nse = new StashEnt();
nse.constant = (var != null);
if (var == null)
var = MakeAppropriateVar(name);
nse.v = var;
nse.file = file;
nse.line = line;
StashEnt ose;
string err = null;
if (globals.TryGetValue(key, out ose))
err = NsMerge(who, name, ref nse, ose);
if (err != null) return err;
globals[key] = nse;
return null;
}
void IFreeze.Freeze(FreezeBuffer fb) {
fb.Byte((byte)SerializationCode.RuntimeUnit);
// put this FIRST so that we can bail out in Thaw if need be
fb.String(name);
RuntimeUnit[] dep = new List<RuntimeUnit>(depended_units).ToArray();
Array.Sort<RuntimeUnit>(dep, (a, b) =>
string.CompareOrdinal(a.name, b.name));
string[] srcinfo = new string[dep.Length * 2];
for (int i = 0; i < dep.Length; i++) {
srcinfo[i*2] = dep[i].name;
srcinfo[i*2+1] = Utils.HashToStr(
ObjectRegistry.NewHash().ComputeHash(
new UTF8Encoding().GetBytes(dep[i].source)));
}
fb.Strings(srcinfo);
fb.String(filename);
fb.String(source);
fb.String(asm_name);
fb.String(dll_name);
fb.ObjRef(owner);
if (owner == this) {
// master unit requires saving type and constant info
fb.Int(constants.Count);
foreach (KeyValuePair<object,FieldInfo> kv in constants) {
fb.String(kv.Value.Name);
fb.ObjRef(kv.Key);
}
fb.Int(globals.Count);
foreach (KeyValuePair<string, StashEnt> kv in globals) {
fb.String(kv.Key);
fb.ObjRef(kv.Value);
}
}
fb.Refs(dep);
fb.Refs(subordinates);
fb.ObjRef(mainline);
fb.ObjRef(bottom);
fb.Refs(our_subs);
fb.Byte((byte)(is_mainish ? 1 : 0));
if (name == "CORE") {
FieldInfo[] kf = typeof(Compartment).GetFields();
Array.Sort<FieldInfo>(kf,
(f1, f2) => string.CompareOrdinal(f1.Name, f2.Name));
foreach (FieldInfo f in kf) {
if (f.GetCustomAttributes(typeof(CORESavedAttribute), true).Length != 0) {
//Console.WriteLine("Freeze {0} {1}", f, f.GetValue(Compartment.Top));
fb.ObjRef(f.GetValue(Compartment.Top));
}
}
}
}
internal static RuntimeUnit Thaw(ThawBuffer tb) {