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Update README.md and taxonomy.md
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XuhuiZhou committed Apr 9, 2024
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5 changes: 3 additions & 2 deletions docs/README.md
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<!-- The integration of AI systems into our daily lives has become increasingly ubiquitous, with these systems now capable of interacting with humans in more human-like behaviors than ever before. Specifically, t -->
<!-- 🎯 What is a **social agent**: A social agent is a human communicative agent that perceive environment, either social or physical, and act upon it with language, action, or non-verbal communication. -->

<sup><sub>*For the best experience, we recommend reading this document on the [website](https://sotopia-lab.github.io/awesome-social-agents/).*</sub></sup>
*For the best experience, we recommend reading this document on the [website](https://sotopia-lab.github.io/awesome-social-agents/).*

The rise of Large Language Models (LLMs)/foundational models presents new opportunities for simulating complex human **social behaviors**. As a result, there is a rapidly growing body of work emerging in this domain. We hope to categorize and synergize recent efforts to provide a comprehensive guidebook of **social agents** weaving together multiple domains, including language, embodiment, and robotics.

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> <li>To understand whether an entity is a (social) agent, we have to situate it in an environment. It is not possible to discuss an agent outside of an environment. </li>
> <li>We acknowledge there are many types of definitions for social agents. Our defitions here help narrow down the scope of our survey.</li>
🇪 *Check out the [examples](examples.md) of social agents.*
🗂️ *Check out the [examples](examples.md) of social agents.*
📚 *Check out the table format of the collected papers [here](paper_table.md).*

📝 *We are currently working on a survey paper related to content of this repository. Stay tuned for updates!*

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6 changes: 3 additions & 3 deletions docs/taxonomy.md
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#### Robotics

### Simulation Types
### Closed simulation
#### Closed simulation
*A fixed hand-crafted world*

### Open simulation
#### Open simulation
*Procedurally expanded or naturally large env*

### Real physical world
#### Real physical world
* Indoor scenes
* Outdoor scenes

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