/
Lights.yml
71 lines (59 loc) · 1.13 KB
/
Lights.yml
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- type: entity
id: wall_light
name: "Unpowered Light"
components:
- type: Clickable
- type: BoundingBox
- type: Sprite
sprite: Buildings/light_tube.rsi
state: on
- type: Icon
sprite: Buildings/light_tube.rsi
state: on
- type: PointLight
radius: 8
energy: 1.2
offset: "0, -16"
color: "#DCDCC6"
placement:
snap:
- Wallmount
- type: entity
name: Light
id: poweredlight
parent: wall_light
components:
- type: Clickable
- type: BoundingBox
- type: Sprite
sprite: Buildings/light_tube.rsi
state: off
- type: Icon
sprite: Buildings/light_tube.rsi
state: off
- type: PointLight
state: Off
- type: PowerDevice
priority: Low
- type: PoweredLight
load: 40
bulb: Tube
- type: entity
parent: BaseItem
name: BaseLightbulb
id: BaseLightbulb
components:
- type: LightBulb
- type: entity
parent: BaseLightbulb
name: Light Tube
id: LightTube
components:
- type: LightBulb
bulb: Tube
- type: Sprite
sprite: Objects/light_tube.rsi
state: normal
- type: Icon
sprite: Objects/light_tube.rsi
state: normal