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Gas Tank dispenser #8160

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merged 8 commits into from
May 18, 2022
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Peptide90
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About the PR

Adds the gas tank dispenser with two variants. One is an engineering variant that has oxygen and plasma tanks (for when rad collectors eventually need plasma etc) and an EVA variant for the EVA storage which features oxygen and nitrogen tanks (Skree!).

Does not feature the visualiser for remaining tanks as there could probably be a generic one made for vending machines that support seeing the remaining stock update on the sprite.

Since tanks are fairly abundant the dispensers currently only spawn with 5 tanks of each. Engineering will likely have one in atmos and one in engi so no big deal for plasma tanks. Greytide will just have to scavenge if they run out.
Screenshots

The engineering variant on the left.
dispenser final
Dispensers in action (pre engineering variant sprite layer).
Content Client_wdAONjLTHk

Changelog

🆑

  • add: Added the gas tank dispenser (and engineer variant). Look out for it in EVA storage, Engineering and other locations. (Entity only, no map changes).

@github-actions github-actions bot added Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design. No C# For things that don't need code. labels May 14, 2022
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RSI Diff Bot; head commit 419265c merging into e7549c1
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Structures/Machines/VendingMachines/tankdispenser.rsi

State Old New Status
dispenser Added
dispensereng Added

Comment on lines +1353 to +1366
- type: entity
parent: VendingMachine
id: VendingMachineTankDispenserEngineering
suffix: ENG [O2, Plasma]
name: gas tank dispenser
description: A vendor for dispensing gas tanks. This one has an engineering livery.
components:
- type: VendingMachine
pack: TankDispenserEngineeringInventory
- type: Sprite
sprite: Structures/Machines/VendingMachines/tankdispenser.rsi #TODO add visualiser for remaining tanks as layers
layers:
- state: dispenser
- state: dispensereng
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Doesn't this need access restrictions?

@metalgearsloth metalgearsloth merged commit 18c2d7a into space-wizards:master May 18, 2022
@Peptide90 Peptide90 deleted the tank_dispenser branch May 18, 2022 18:44
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Bagel Intern Update (space-wizards#8033)

* Add files via upload

* Add files via upload

* Add files via upload

* Moose Intern Update (space-wizards#8032)

* Add files via upload

* Add files via upload

* Atlas Inter Update (space-wizards#8031)

* Add files via upload

* Add files via upload

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* Revert new parallax (space-wizards#7994) (space-wizards#8049)

* Automatic changelog update

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* Automatic changelog update

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* Automatic changelog update

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* Update Content.Server/Electrocution/Components/ElectrifiedComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Vending machine changes (space-wizards#8060)

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* Automatic changelog update

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About time jesus.

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* Update Content.Client/Audio/BackgroundAudioSystem.cs

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- Spawn points that work
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- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

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* Update submodule

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* Automatic changelog update

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* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

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* Update meta.json

* Update meta.json

* Update layouts.yml

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rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Atlas Inter Update (space-wizards#8031)

* Add files via upload

* Add files via upload

* Update atlas.yml

* Revert new parallax (space-wizards#7994) (space-wizards#8049)

* Automatic changelog update

* Update game-ticker to no longer reference pressing f1 to read the rules (space-wizards#8054)

* Fix lathe visuals exception (space-wizards#8052)

* small splitstation update (space-wizards#8051)

* small splitstation update

* interns added

* Automatic changelog update

* No more spesswind (space-wizards#8059)

* Automatic changelog update

* Icon smoothing for asteroid rocks (space-wizards#8058)

Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>

* Automatic changelog update

* Captain's Antique Laser Gun and Traitor Objective (space-wizards#7940)

* Round start audio announcement (space-wizards#8047)

* Moose Door Stuck (space-wizards#8050)

* Automatic changelog update

* Filing Cabinet Resprites (space-wizards#8043)

* Removes plates from pizza (space-wizards#8062)

* Automatic changelog update

* Electrocution noises (space-wizards#8061)

* Adds spark noises when an entity gets electrocuted by something

* oops

* double oops

* Update Content.Server/Electrocution/Components/ElectrifiedComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Vending machine changes (space-wizards#8060)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* AAAA (space-wizards#8057)

* Add the ability for mappers to drag grids around. (space-wizards#7769)

* Add the ability for mappers to drag grids around.

* Less message spam

* Also flinging

* Fix heals stacks

I just wanted to remove double-clicking cancelling not the spammy.

* Rename Assistant to Passenger (space-wizards#8007)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* fuck em drones (space-wizards#7931)

* Automatic changelog update

* Kitchen supplies crate (space-wizards#8022)

* Automatic changelog update

* Rework climbing (space-wizards#7706)

* Fix popup deletion raycasts (space-wizards#8072)

* Fix popup deletion raycasts

* woops

* Allow do_afters to be spammed (space-wizards#8074)

* Atmos high pressure movements cleanup (space-wizards#8075)

* Fixes LINDA and monstermos clashing over high pressure difference direction

* Fix space wind CVar not disabling space wind entirely.

* Change 1 (one) variable name

* Fix pressure direction not being reset after high pressure movements happen. (space-wizards#8078)

* New high pressure movement algorithm (space-wizards#8086)

Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>

* Adds last pressure direction to atmos debug overlay. (space-wizards#8083)

* Automatic changelog update

* StationSystem/jobs/partial spawning refactor (space-wizards#7580)

* Partial work on StationSystem refactor.

* WIP station jobs API.

* forgor to fire off grid events.

* Partial implementation of StationSpawningSystem

* whoops infinite loop.

* Spawners should work now.

* it compiles.

* tfw

* Vestigial code cleanup.

* fix station deletion.

* attempt to make tests go brr

* add latejoin spawnpoints to test maps.

* make sure the station still exists while destructing spawners.

* forgot an exists check.

* destruction order check.

* hopefully fix final test.

* fail-safe radstorm.

* Deep-clean job code further. This is bugged!!!!!

* Fix job bug. (init order moment)

* whooo cleanup

* New job selection algorithm that tries to distribute fairly across stations.

* small nitpicks

* Give the heads their weights to replace the head field.

* make overflow assign take a station list.

* moment

* Fixes and test #1 of many.

* please fix nullspace

* AssignJobs should no longer even consider showing up on a trace.

* add comment.

* Introduce station configs, praying i didn't miss something.

* in one small change stations are now fully serializable.

* Further doc comments.

* whoops.

* Solve bug where assignjobs didn't account for roundstart.

* Fix spawning, improve the API.
Caught an oversight in stationsystem that should've broke everything but didn't, whoops.

* Goodbye JobController.

* minor fix..

* fix test fail, remove debug logs.

* quick serialization fixes.

* fixes..

* sus

* partialing

* Update Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Use dirtying to avoid rebuilding the list 2,100 times.

* add a bajillion more lines of docs (mostly in AssignJobs so i don't ever forget how it works)

* Update Content.IntegrationTests/Tests/Station/StationJobsTest.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Add the Mysteriously Missing Captain Check.

* Put maprender back the way it belongs.

* I love addressing reviews.

* Update Content.Server/Station/Systems/StationJobsSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* doc cleanup.

* Fix bureaucratic error, add job slot tests.

* zero cost abstractions when

* cri

* saner error.

* Fix spawning failing certain tests due to gameticker not handling falliability correctly.
Can't fix this until I refactor the rest of spawning code.

* submodule gaming

* Packedenger.

* Documentation consistency.

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* I successfully broke the game.

* How the fuck did none of this turn up in local testing :stare:

* HOTFIX DOWNLOADS BEING BROKEN AGAIN.

* fix the fact I sent a bunch of maps to detroit. (space-wizards#8087)

* Don't play landing sounds in space (space-wizards#8085)

* Rework CollisionGroups (space-wizards#7656)

* Replace Mob, Vault, and Small impassable with Mid, High, Low

* Remove CollisionGroup.Underplating

* Remove CollisionGroup.Passable

* Fix constructed APCs not being interactable

* Change firelocks to occlude

* Make pipe inherit from BaseItem

* Clean up pipes

* Remove duplicate physics and fixtures from bucket

* Rework CollisionGroups on all entities

* Add SlipLayer

* Remove fixture from delta

* Fix maps

* Address reviews

* Add SubfloorMask

* Fix glass collisions for flying mobs

* Fix maps

* Update new items

* Fix bagel again

* Fix slug

* Fix maps

* Touchups

* Fix tables blocking high pressure movement

* Update StandingState to allow going under flaps

* Cleanup

* More formatting

* Pull split from rotation due to mapping issues.

* Changs chinese food vending machine (space-wizards#7754)

* new chinese food items from paradise

* made soy sauce salty

* new snacks based on the new assets

* chang assets 1

* chang vending machine

* rsi animation and fix

* rsi path fix

* misc changes

* fortune cookie snacks complete with fortunes

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml

darn Americans

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Automatic changelog update

* Update submodule

* Adjust EnteringRange for EntityStorage (space-wizards#8099)

* Buffed Dex+ and Stellibinin (space-wizards#8090)

* Improves the smoking experience (space-wizards#8089)

Co-authored-by: ike709 <ike709@github.com>

* Add listgamemaps command (space-wizards#8093)

* Automatic changelog update

* paintings 1 (space-wizards#8067)

* Automatic changelog update

* Singlehandedly saved the entire project [praise] (space-wizards#8109)

* Delete windowsXP_error.ogg

* Delete windowsXP_shutdown.ogg

* Delete windowsXP_startup.ogg

* Collisiongroup tweaks (space-wizards#8110)

* Automatic changelog update

* Hugging yourself no longer allowed (space-wizards#8103)

!1984.

I want to hug the other person damnit.

* Automatic changelog update

* Remove the nose off the ghost (space-wizards#8076)

* Add external programs to rules (space-wizards#8108)

* Make CarpetChapel not collide (space-wizards#8112)

* Automatic changelog update

* Censor Slimes (space-wizards#8101)

* SlowOnDamage for mobs. Removes pulling from some mobs. (space-wizards#7824)

* SlowOnDamage for all mobs now not just humans

* removes puller from basesimplemob

* adds pulling back to xeno, pets and some animals

* Automatic changelog update

* Allows pickuppable animals to resist out of inventory (space-wizards#7545)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Automatic changelog update

* Machine Port Prototypes (space-wizards#7659)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds suppermatter (space-wizards#7633)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Cargo telepad machine linking (space-wizards#7756)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Salami Lid (space-wizards#7813)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Adds cat ears as rare loot and traitor item (space-wizards#6939)

* adds cat ears that give uwu accent

* error

* Updated to 20tc

Web edit yoink

* 21 TC now

* Automatic changelog update

* Pie transfer reagent on collision (space-wizards#7802)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Reagents localization (space-wizards#7916)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Atlas Station Component (space-wizards#8094)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Bagel Station Component  (space-wizards#8095)

* Add files via upload

* Update bagel.yml

* Remove extra fixtures

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Marathon Station Component (space-wizards#8097)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Moose Station Component (space-wizards#8098)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Saltern Small Update 3.2 (space-wizards#8100)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Remove misc Startup/Shutdown overrides (space-wizards#8113)

Co-authored-by: ike709 <ike709@github.com>

* Fish Cap (space-wizards#8046)

* Add files via upload

* Update hats.yml

* Update clothesmate.yml

* Show ghosts popups etc through walls (space-wizards#8077)

* Show ghosts popups etc through walls

* Stage moment

* crashes

* Convert suicide to ecs (space-wizards#8091)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Added the recipes and tech for several non lethal bullet (space-wizards#8079)

* Automatic changelog update

* Expanded icon smoothing conversion scripts (space-wizards#8055)

* Expanded icon smoothing conversion scripts

* hotfix `iconsmooth_inv.py` b/c of table weirdness

* Syndie Commander and Syndie Elite Armors (space-wizards#8003)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* GatherableSystem/Component (space-wizards#8041)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Add power sinks (space-wizards#8020)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Delta Fixed, Reuploaded Again (space-wizards#8105)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* filing collision + outline fix (space-wizards#8122)

* Barratry Update (space-wizards#8118)

* Automatic changelog update

* fix fish hat (space-wizards#8123)

* Suicide2 (space-wizards#8117)

* Fix toilet suicide

* Fix ghost ghosting

* Clean suicide system

* The Newest Furry Race [Skeletons] (space-wizards#7825)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Optionally deserialize `AudioParams` in `SoundSpecifier` (space-wizards#8065)

* Lizard name datasets (space-wizards#7890)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Don't force bwoink window open for admins (space-wizards#8066)

* Powercell adjustment (space-wizards#7828)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Shuttle Assembly Crate (space-wizards#7898)

* Automatic changelog update

* Round end audio (space-wizards#8048)

* Automatic changelog update

* Laser gun bugfix & damage adjustment (space-wizards#8069)

* fix elite suit (space-wizards#8127)

* Update submodule

* Skeleton Sprite Fix (space-wizards#8126)

* Automatic changelog update

* Legally distinct gravity gun (space-wizards#8114)

* Escalation rules (space-wizards#8128)

* Escalation rules

* a

* Added the TechFabCircuitboards and made them spawn in the head's lockers (space-wizards#8124)

* Stripping ECS + window do_after (space-wizards#8111)

* Stripping ECS + window do_after

* stuff

* workies

* Delays

* Automatic changelog update

* Move disarmed event (space-wizards#8130)

* Fixing warnings (space-wizards#8131)

* Cleanup the namespaces (space-wizards#8132)

* Tether gun fixes (space-wizards#8129)

* Salvage mob restrictions (space-wizards#8080)

* unbork (space-wizards#8139)

* Add files via upload (space-wizards#8142)

* Flavor text (space-wizards#8070)

* Automatic changelog update

* It's a waffle home. [New Salvage] (space-wizards#7991)

* Skeleton Bugfix Pt. 2 (space-wizards#8137)

* Automatic changelog update

* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <ike709@github.com>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
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rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Captain's Antique Laser Gun and Traitor Objective (space-wizards#7940)

* Round start audio announcement (space-wizards#8047)

* Moose Door Stuck (space-wizards#8050)

* Automatic changelog update

* Filing Cabinet Resprites (space-wizards#8043)

* Removes plates from pizza (space-wizards#8062)

* Automatic changelog update

* Electrocution noises (space-wizards#8061)

* Adds spark noises when an entity gets electrocuted by something

* oops

* double oops

* Update Content.Server/Electrocution/Components/ElectrifiedComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Vending machine changes (space-wizards#8060)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* AAAA (space-wizards#8057)

* Add the ability for mappers to drag grids around. (space-wizards#7769)

* Add the ability for mappers to drag grids around.

* Less message spam

* Also flinging

* Fix heals stacks

I just wanted to remove double-clicking cancelling not the spammy.

* Rename Assistant to Passenger (space-wizards#8007)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* fuck em drones (space-wizards#7931)

* Automatic changelog update

* Kitchen supplies crate (space-wizards#8022)

* Automatic changelog update

* Rework climbing (space-wizards#7706)

* Fix popup deletion raycasts (space-wizards#8072)

* Fix popup deletion raycasts

* woops

* Allow do_afters to be spammed (space-wizards#8074)

* Atmos high pressure movements cleanup (space-wizards#8075)

* Fixes LINDA and monstermos clashing over high pressure difference direction

* Fix space wind CVar not disabling space wind entirely.

* Change 1 (one) variable name

* Fix pressure direction not being reset after high pressure movements happen. (space-wizards#8078)

* New high pressure movement algorithm (space-wizards#8086)

Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>

* Adds last pressure direction to atmos debug overlay. (space-wizards#8083)

* Automatic changelog update

* StationSystem/jobs/partial spawning refactor (space-wizards#7580)

* Partial work on StationSystem refactor.

* WIP station jobs API.

* forgor to fire off grid events.

* Partial implementation of StationSpawningSystem

* whoops infinite loop.

* Spawners should work now.

* it compiles.

* tfw

* Vestigial code cleanup.

* fix station deletion.

* attempt to make tests go brr

* add latejoin spawnpoints to test maps.

* make sure the station still exists while destructing spawners.

* forgot an exists check.

* destruction order check.

* hopefully fix final test.

* fail-safe radstorm.

* Deep-clean job code further. This is bugged!!!!!

* Fix job bug. (init order moment)

* whooo cleanup

* New job selection algorithm that tries to distribute fairly across stations.

* small nitpicks

* Give the heads their weights to replace the head field.

* make overflow assign take a station list.

* moment

* Fixes and test #1 of many.

* please fix nullspace

* AssignJobs should no longer even consider showing up on a trace.

* add comment.

* Introduce station configs, praying i didn't miss something.

* in one small change stations are now fully serializable.

* Further doc comments.

* whoops.

* Solve bug where assignjobs didn't account for roundstart.

* Fix spawning, improve the API.
Caught an oversight in stationsystem that should've broke everything but didn't, whoops.

* Goodbye JobController.

* minor fix..

* fix test fail, remove debug logs.

* quick serialization fixes.

* fixes..

* sus

* partialing

* Update Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Use dirtying to avoid rebuilding the list 2,100 times.

* add a bajillion more lines of docs (mostly in AssignJobs so i don't ever forget how it works)

* Update Content.IntegrationTests/Tests/Station/StationJobsTest.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Add the Mysteriously Missing Captain Check.

* Put maprender back the way it belongs.

* I love addressing reviews.

* Update Content.Server/Station/Systems/StationJobsSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* doc cleanup.

* Fix bureaucratic error, add job slot tests.

* zero cost abstractions when

* cri

* saner error.

* Fix spawning failing certain tests due to gameticker not handling falliability correctly.
Can't fix this until I refactor the rest of spawning code.

* submodule gaming

* Packedenger.

* Documentation consistency.

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* I successfully broke the game.

* How the fuck did none of this turn up in local testing :stare:

* HOTFIX DOWNLOADS BEING BROKEN AGAIN.

* fix the fact I sent a bunch of maps to detroit. (space-wizards#8087)

* Don't play landing sounds in space (space-wizards#8085)

* Rework CollisionGroups (space-wizards#7656)

* Replace Mob, Vault, and Small impassable with Mid, High, Low

* Remove CollisionGroup.Underplating

* Remove CollisionGroup.Passable

* Fix constructed APCs not being interactable

* Change firelocks to occlude

* Make pipe inherit from BaseItem

* Clean up pipes

* Remove duplicate physics and fixtures from bucket

* Rework CollisionGroups on all entities

* Add SlipLayer

* Remove fixture from delta

* Fix maps

* Address reviews

* Add SubfloorMask

* Fix glass collisions for flying mobs

* Fix maps

* Update new items

* Fix bagel again

* Fix slug

* Fix maps

* Touchups

* Fix tables blocking high pressure movement

* Update StandingState to allow going under flaps

* Cleanup

* More formatting

* Pull split from rotation due to mapping issues.

* Changs chinese food vending machine (space-wizards#7754)

* new chinese food items from paradise

* made soy sauce salty

* new snacks based on the new assets

* chang assets 1

* chang vending machine

* rsi animation and fix

* rsi path fix

* misc changes

* fortune cookie snacks complete with fortunes

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml

darn Americans

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Automatic changelog update

* Update submodule

* Adjust EnteringRange for EntityStorage (space-wizards#8099)

* Buffed Dex+ and Stellibinin (space-wizards#8090)

* Improves the smoking experience (space-wizards#8089)

Co-authored-by: ike709 <ike709@github.com>

* Add listgamemaps command (space-wizards#8093)

* Automatic changelog update

* paintings 1 (space-wizards#8067)

* Automatic changelog update

* Singlehandedly saved the entire project [praise] (space-wizards#8109)

* Delete windowsXP_error.ogg

* Delete windowsXP_shutdown.ogg

* Delete windowsXP_startup.ogg

* Collisiongroup tweaks (space-wizards#8110)

* Automatic changelog update

* Hugging yourself no longer allowed (space-wizards#8103)

!1984.

I want to hug the other person damnit.

* Automatic changelog update

* Remove the nose off the ghost (space-wizards#8076)

* Add external programs to rules (space-wizards#8108)

* Make CarpetChapel not collide (space-wizards#8112)

* Automatic changelog update

* Censor Slimes (space-wizards#8101)

* SlowOnDamage for mobs. Removes pulling from some mobs. (space-wizards#7824)

* SlowOnDamage for all mobs now not just humans

* removes puller from basesimplemob

* adds pulling back to xeno, pets and some animals

* Automatic changelog update

* Allows pickuppable animals to resist out of inventory (space-wizards#7545)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Automatic changelog update

* Machine Port Prototypes (space-wizards#7659)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds suppermatter (space-wizards#7633)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Cargo telepad machine linking (space-wizards#7756)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Salami Lid (space-wizards#7813)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Adds cat ears as rare loot and traitor item (space-wizards#6939)

* adds cat ears that give uwu accent

* error

* Updated to 20tc

Web edit yoink

* 21 TC now

* Automatic changelog update

* Pie transfer reagent on collision (space-wizards#7802)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Reagents localization (space-wizards#7916)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Atlas Station Component (space-wizards#8094)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Bagel Station Component  (space-wizards#8095)

* Add files via upload

* Update bagel.yml

* Remove extra fixtures

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Marathon Station Component (space-wizards#8097)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Moose Station Component (space-wizards#8098)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Saltern Small Update 3.2 (space-wizards#8100)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Remove misc Startup/Shutdown overrides (space-wizards#8113)

Co-authored-by: ike709 <ike709@github.com>

* Fish Cap (space-wizards#8046)

* Add files via upload

* Update hats.yml

* Update clothesmate.yml

* Show ghosts popups etc through walls (space-wizards#8077)

* Show ghosts popups etc through walls

* Stage moment

* crashes

* Convert suicide to ecs (space-wizards#8091)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Added the recipes and tech for several non lethal bullet (space-wizards#8079)

* Automatic changelog update

* Expanded icon smoothing conversion scripts (space-wizards#8055)

* Expanded icon smoothing conversion scripts

* hotfix `iconsmooth_inv.py` b/c of table weirdness

* Syndie Commander and Syndie Elite Armors (space-wizards#8003)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* GatherableSystem/Component (space-wizards#8041)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Add power sinks (space-wizards#8020)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Delta Fixed, Reuploaded Again (space-wizards#8105)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* filing collision + outline fix (space-wizards#8122)

* Barratry Update (space-wizards#8118)

* Automatic changelog update

* fix fish hat (space-wizards#8123)

* Suicide2 (space-wizards#8117)

* Fix toilet suicide

* Fix ghost ghosting

* Clean suicide system

* The Newest Furry Race [Skeletons] (space-wizards#7825)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Optionally deserialize `AudioParams` in `SoundSpecifier` (space-wizards#8065)

* Lizard name datasets (space-wizards#7890)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Don't force bwoink window open for admins (space-wizards#8066)

* Powercell adjustment (space-wizards#7828)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Shuttle Assembly Crate (space-wizards#7898)

* Automatic changelog update

* Round end audio (space-wizards#8048)

* Automatic changelog update

* Laser gun bugfix & damage adjustment (space-wizards#8069)

* fix elite suit (space-wizards#8127)

* Update submodule

* Skeleton Sprite Fix (space-wizards#8126)

* Automatic changelog update

* Legally distinct gravity gun (space-wizards#8114)

* Escalation rules (space-wizards#8128)

* Escalation rules

* a

* Added the TechFabCircuitboards and made them spawn in the head's lockers (space-wizards#8124)

* Stripping ECS + window do_after (space-wizards#8111)

* Stripping ECS + window do_after

* stuff

* workies

* Delays

* Automatic changelog update

* Move disarmed event (space-wizards#8130)

* Fixing warnings (space-wizards#8131)

* Cleanup the namespaces (space-wizards#8132)

* Tether gun fixes (space-wizards#8129)

* Salvage mob restrictions (space-wizards#8080)

* unbork (space-wizards#8139)

* Add files via upload (space-wizards#8142)

* Flavor text (space-wizards#8070)

* Automatic changelog update

* It's a waffle home. [New Salvage] (space-wizards#7991)

* Skeleton Bugfix Pt. 2 (space-wizards#8137)

* Automatic changelog update

* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <ike709@github.com>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

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rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* fuck em drones (space-wizards#7931)

* Automatic changelog update

* Kitchen supplies crate (space-wizards#8022)

* Automatic changelog update

* Rework climbing (space-wizards#7706)

* Fix popup deletion raycasts (space-wizards#8072)

* Fix popup deletion raycasts

* woops

* Allow do_afters to be spammed (space-wizards#8074)

* Atmos high pressure movements cleanup (space-wizards#8075)

* Fixes LINDA and monstermos clashing over high pressure difference direction

* Fix space wind CVar not disabling space wind entirely.

* Change 1 (one) variable name

* Fix pressure direction not being reset after high pressure movements happen. (space-wizards#8078)

* New high pressure movement algorithm (space-wizards#8086)

Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>

* Adds last pressure direction to atmos debug overlay. (space-wizards#8083)

* Automatic changelog update

* StationSystem/jobs/partial spawning refactor (space-wizards#7580)

* Partial work on StationSystem refactor.

* WIP station jobs API.

* forgor to fire off grid events.

* Partial implementation of StationSpawningSystem

* whoops infinite loop.

* Spawners should work now.

* it compiles.

* tfw

* Vestigial code cleanup.

* fix station deletion.

* attempt to make tests go brr

* add latejoin spawnpoints to test maps.

* make sure the station still exists while destructing spawners.

* forgot an exists check.

* destruction order check.

* hopefully fix final test.

* fail-safe radstorm.

* Deep-clean job code further. This is bugged!!!!!

* Fix job bug. (init order moment)

* whooo cleanup

* New job selection algorithm that tries to distribute fairly across stations.

* small nitpicks

* Give the heads their weights to replace the head field.

* make overflow assign take a station list.

* moment

* Fixes and test #1 of many.

* please fix nullspace

* AssignJobs should no longer even consider showing up on a trace.

* add comment.

* Introduce station configs, praying i didn't miss something.

* in one small change stations are now fully serializable.

* Further doc comments.

* whoops.

* Solve bug where assignjobs didn't account for roundstart.

* Fix spawning, improve the API.
Caught an oversight in stationsystem that should've broke everything but didn't, whoops.

* Goodbye JobController.

* minor fix..

* fix test fail, remove debug logs.

* quick serialization fixes.

* fixes..

* sus

* partialing

* Update Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Use dirtying to avoid rebuilding the list 2,100 times.

* add a bajillion more lines of docs (mostly in AssignJobs so i don't ever forget how it works)

* Update Content.IntegrationTests/Tests/Station/StationJobsTest.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Add the Mysteriously Missing Captain Check.

* Put maprender back the way it belongs.

* I love addressing reviews.

* Update Content.Server/Station/Systems/StationJobsSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* doc cleanup.

* Fix bureaucratic error, add job slot tests.

* zero cost abstractions when

* cri

* saner error.

* Fix spawning failing certain tests due to gameticker not handling falliability correctly.
Can't fix this until I refactor the rest of spawning code.

* submodule gaming

* Packedenger.

* Documentation consistency.

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* I successfully broke the game.

* How the fuck did none of this turn up in local testing :stare:

* HOTFIX DOWNLOADS BEING BROKEN AGAIN.

* fix the fact I sent a bunch of maps to detroit. (space-wizards#8087)

* Don't play landing sounds in space (space-wizards#8085)

* Rework CollisionGroups (space-wizards#7656)

* Replace Mob, Vault, and Small impassable with Mid, High, Low

* Remove CollisionGroup.Underplating

* Remove CollisionGroup.Passable

* Fix constructed APCs not being interactable

* Change firelocks to occlude

* Make pipe inherit from BaseItem

* Clean up pipes

* Remove duplicate physics and fixtures from bucket

* Rework CollisionGroups on all entities

* Add SlipLayer

* Remove fixture from delta

* Fix maps

* Address reviews

* Add SubfloorMask

* Fix glass collisions for flying mobs

* Fix maps

* Update new items

* Fix bagel again

* Fix slug

* Fix maps

* Touchups

* Fix tables blocking high pressure movement

* Update StandingState to allow going under flaps

* Cleanup

* More formatting

* Pull split from rotation due to mapping issues.

* Changs chinese food vending machine (space-wizards#7754)

* new chinese food items from paradise

* made soy sauce salty

* new snacks based on the new assets

* chang assets 1

* chang vending machine

* rsi animation and fix

* rsi path fix

* misc changes

* fortune cookie snacks complete with fortunes

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml

darn Americans

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Automatic changelog update

* Update submodule

* Adjust EnteringRange for EntityStorage (space-wizards#8099)

* Buffed Dex+ and Stellibinin (space-wizards#8090)

* Improves the smoking experience (space-wizards#8089)

Co-authored-by: ike709 <ike709@github.com>

* Add listgamemaps command (space-wizards#8093)

* Automatic changelog update

* paintings 1 (space-wizards#8067)

* Automatic changelog update

* Singlehandedly saved the entire project [praise] (space-wizards#8109)

* Delete windowsXP_error.ogg

* Delete windowsXP_shutdown.ogg

* Delete windowsXP_startup.ogg

* Collisiongroup tweaks (space-wizards#8110)

* Automatic changelog update

* Hugging yourself no longer allowed (space-wizards#8103)

!1984.

I want to hug the other person damnit.

* Automatic changelog update

* Remove the nose off the ghost (space-wizards#8076)

* Add external programs to rules (space-wizards#8108)

* Make CarpetChapel not collide (space-wizards#8112)

* Automatic changelog update

* Censor Slimes (space-wizards#8101)

* SlowOnDamage for mobs. Removes pulling from some mobs. (space-wizards#7824)

* SlowOnDamage for all mobs now not just humans

* removes puller from basesimplemob

* adds pulling back to xeno, pets and some animals

* Automatic changelog update

* Allows pickuppable animals to resist out of inventory (space-wizards#7545)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Automatic changelog update

* Machine Port Prototypes (space-wizards#7659)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds suppermatter (space-wizards#7633)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Cargo telepad machine linking (space-wizards#7756)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Salami Lid (space-wizards#7813)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Adds cat ears as rare loot and traitor item (space-wizards#6939)

* adds cat ears that give uwu accent

* error

* Updated to 20tc

Web edit yoink

* 21 TC now

* Automatic changelog update

* Pie transfer reagent on collision (space-wizards#7802)

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* Automatic changelog update

* Reagents localization (space-wizards#7916)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Atlas Station Component (space-wizards#8094)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Bagel Station Component  (space-wizards#8095)

* Add files via upload

* Update bagel.yml

* Remove extra fixtures

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Marathon Station Component (space-wizards#8097)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Moose Station Component (space-wizards#8098)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Saltern Small Update 3.2 (space-wizards#8100)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Remove misc Startup/Shutdown overrides (space-wizards#8113)

Co-authored-by: ike709 <ike709@github.com>

* Fish Cap (space-wizards#8046)

* Add files via upload

* Update hats.yml

* Update clothesmate.yml

* Show ghosts popups etc through walls (space-wizards#8077)

* Show ghosts popups etc through walls

* Stage moment

* crashes

* Convert suicide to ecs (space-wizards#8091)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Added the recipes and tech for several non lethal bullet (space-wizards#8079)

* Automatic changelog update

* Expanded icon smoothing conversion scripts (space-wizards#8055)

* Expanded icon smoothing conversion scripts

* hotfix `iconsmooth_inv.py` b/c of table weirdness

* Syndie Commander and Syndie Elite Armors (space-wizards#8003)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* GatherableSystem/Component (space-wizards#8041)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Add power sinks (space-wizards#8020)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Delta Fixed, Reuploaded Again (space-wizards#8105)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* filing collision + outline fix (space-wizards#8122)

* Barratry Update (space-wizards#8118)

* Automatic changelog update

* fix fish hat (space-wizards#8123)

* Suicide2 (space-wizards#8117)

* Fix toilet suicide

* Fix ghost ghosting

* Clean suicide system

* The Newest Furry Race [Skeletons] (space-wizards#7825)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Optionally deserialize `AudioParams` in `SoundSpecifier` (space-wizards#8065)

* Lizard name datasets (space-wizards#7890)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Don't force bwoink window open for admins (space-wizards#8066)

* Powercell adjustment (space-wizards#7828)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Shuttle Assembly Crate (space-wizards#7898)

* Automatic changelog update

* Round end audio (space-wizards#8048)

* Automatic changelog update

* Laser gun bugfix & damage adjustment (space-wizards#8069)

* fix elite suit (space-wizards#8127)

* Update submodule

* Skeleton Sprite Fix (space-wizards#8126)

* Automatic changelog update

* Legally distinct gravity gun (space-wizards#8114)

* Escalation rules (space-wizards#8128)

* Escalation rules

* a

* Added the TechFabCircuitboards and made them spawn in the head's lockers (space-wizards#8124)

* Stripping ECS + window do_after (space-wizards#8111)

* Stripping ECS + window do_after

* stuff

* workies

* Delays

* Automatic changelog update

* Move disarmed event (space-wizards#8130)

* Fixing warnings (space-wizards#8131)

* Cleanup the namespaces (space-wizards#8132)

* Tether gun fixes (space-wizards#8129)

* Salvage mob restrictions (space-wizards#8080)

* unbork (space-wizards#8139)

* Add files via upload (space-wizards#8142)

* Flavor text (space-wizards#8070)

* Automatic changelog update

* It's a waffle home. [New Salvage] (space-wizards#7991)

* Skeleton Bugfix Pt. 2 (space-wizards#8137)

* Automatic changelog update

* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <ike709@github.com>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

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rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Buffed Dex+ and Stellibinin (space-wizards#8090)

* Improves the smoking experience (space-wizards#8089)

Co-authored-by: ike709 <ike709@github.com>

* Add listgamemaps command (space-wizards#8093)

* Automatic changelog update

* paintings 1 (space-wizards#8067)

* Automatic changelog update

* Singlehandedly saved the entire project [praise] (space-wizards#8109)

* Delete windowsXP_error.ogg

* Delete windowsXP_shutdown.ogg

* Delete windowsXP_startup.ogg

* Collisiongroup tweaks (space-wizards#8110)

* Automatic changelog update

* Hugging yourself no longer allowed (space-wizards#8103)

!1984.

I want to hug the other person damnit.

* Automatic changelog update

* Remove the nose off the ghost (space-wizards#8076)

* Add external programs to rules (space-wizards#8108)

* Make CarpetChapel not collide (space-wizards#8112)

* Automatic changelog update

* Censor Slimes (space-wizards#8101)

* SlowOnDamage for mobs. Removes pulling from some mobs. (space-wizards#7824)

* SlowOnDamage for all mobs now not just humans

* removes puller from basesimplemob

* adds pulling back to xeno, pets and some animals

* Automatic changelog update

* Allows pickuppable animals to resist out of inventory (space-wizards#7545)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Automatic changelog update

* Machine Port Prototypes (space-wizards#7659)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds suppermatter (space-wizards#7633)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Cargo telepad machine linking (space-wizards#7756)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Salami Lid (space-wizards#7813)

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* Automatic changelog update

* Adds cat ears as rare loot and traitor item (space-wizards#6939)

* adds cat ears that give uwu accent

* error

* Updated to 20tc

Web edit yoink

* 21 TC now

* Automatic changelog update

* Pie transfer reagent on collision (space-wizards#7802)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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* Automatic changelog update

* Reagents localization (space-wizards#7916)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Atlas Station Component (space-wizards#8094)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Bagel Station Component  (space-wizards#8095)

* Add files via upload

* Update bagel.yml

* Remove extra fixtures

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Marathon Station Component (space-wizards#8097)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Moose Station Component (space-wizards#8098)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Saltern Small Update 3.2 (space-wizards#8100)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Remove misc Startup/Shutdown overrides (space-wizards#8113)

Co-authored-by: ike709 <ike709@github.com>

* Fish Cap (space-wizards#8046)

* Add files via upload

* Update hats.yml

* Update clothesmate.yml

* Show ghosts popups etc through walls (space-wizards#8077)

* Show ghosts popups etc through walls

* Stage moment

* crashes

* Convert suicide to ecs (space-wizards#8091)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Added the recipes and tech for several non lethal bullet (space-wizards#8079)

* Automatic changelog update

* Expanded icon smoothing conversion scripts (space-wizards#8055)

* Expanded icon smoothing conversion scripts

* hotfix `iconsmooth_inv.py` b/c of table weirdness

* Syndie Commander and Syndie Elite Armors (space-wizards#8003)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* GatherableSystem/Component (space-wizards#8041)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Add power sinks (space-wizards#8020)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Delta Fixed, Reuploaded Again (space-wizards#8105)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* filing collision + outline fix (space-wizards#8122)

* Barratry Update (space-wizards#8118)

* Automatic changelog update

* fix fish hat (space-wizards#8123)

* Suicide2 (space-wizards#8117)

* Fix toilet suicide

* Fix ghost ghosting

* Clean suicide system

* The Newest Furry Race [Skeletons] (space-wizards#7825)

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Co-authored-by: Kara <lunarautomaton6@gmail.com>
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* Automatic changelog update

* Optionally deserialize `AudioParams` in `SoundSpecifier` (space-wizards#8065)

* Lizard name datasets (space-wizards#7890)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Don't force bwoink window open for admins (space-wizards#8066)

* Powercell adjustment (space-wizards#7828)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Shuttle Assembly Crate (space-wizards#7898)

* Automatic changelog update

* Round end audio (space-wizards#8048)

* Automatic changelog update

* Laser gun bugfix & damage adjustment (space-wizards#8069)

* fix elite suit (space-wizards#8127)

* Update submodule

* Skeleton Sprite Fix (space-wizards#8126)

* Automatic changelog update

* Legally distinct gravity gun (space-wizards#8114)

* Escalation rules (space-wizards#8128)

* Escalation rules

* a

* Added the TechFabCircuitboards and made them spawn in the head's lockers (space-wizards#8124)

* Stripping ECS + window do_after (space-wizards#8111)

* Stripping ECS + window do_after

* stuff

* workies

* Delays

* Automatic changelog update

* Move disarmed event (space-wizards#8130)

* Fixing warnings (space-wizards#8131)

* Cleanup the namespaces (space-wizards#8132)

* Tether gun fixes (space-wizards#8129)

* Salvage mob restrictions (space-wizards#8080)

* unbork (space-wizards#8139)

* Add files via upload (space-wizards#8142)

* Flavor text (space-wizards#8070)

* Automatic changelog update

* It's a waffle home. [New Salvage] (space-wizards#7991)

* Skeleton Bugfix Pt. 2 (space-wizards#8137)

* Automatic changelog update

* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <ike709@github.com>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

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* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

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* Update Content.Client/Audio/BackgroundAudioSystem.cs

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* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

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* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

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* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

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rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Reagents localization (space-wizards#7916)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Atlas Station Component (space-wizards#8094)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Bagel Station Component  (space-wizards#8095)

* Add files via upload

* Update bagel.yml

* Remove extra fixtures

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Marathon Station Component (space-wizards#8097)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Moose Station Component (space-wizards#8098)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Saltern Small Update 3.2 (space-wizards#8100)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Remove misc Startup/Shutdown overrides (space-wizards#8113)

Co-authored-by: ike709 <ike709@github.com>

* Fish Cap (space-wizards#8046)

* Add files via upload

* Update hats.yml

* Update clothesmate.yml

* Show ghosts popups etc through walls (space-wizards#8077)

* Show ghosts popups etc through walls

* Stage moment

* crashes

* Convert suicide to ecs (space-wizards#8091)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Added the recipes and tech for several non lethal bullet (space-wizards#8079)

* Automatic changelog update

* Expanded icon smoothing conversion scripts (space-wizards#8055)

* Expanded icon smoothing conversion scripts

* hotfix `iconsmooth_inv.py` b/c of table weirdness

* Syndie Commander and Syndie Elite Armors (space-wizards#8003)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* GatherableSystem/Component (space-wizards#8041)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Add power sinks (space-wizards#8020)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Delta Fixed, Reuploaded Again (space-wizards#8105)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* filing collision + outline fix (space-wizards#8122)

* Barratry Update (space-wizards#8118)

* Automatic changelog update

* fix fish hat (space-wizards#8123)

* Suicide2 (space-wizards#8117)

* Fix toilet suicide

* Fix ghost ghosting

* Clean suicide system

* The Newest Furry Race [Skeletons] (space-wizards#7825)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Optionally deserialize `AudioParams` in `SoundSpecifier` (space-wizards#8065)

* Lizard name datasets (space-wizards#7890)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Don't force bwoink window open for admins (space-wizards#8066)

* Powercell adjustment (space-wizards#7828)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Shuttle Assembly Crate (space-wizards#7898)

* Automatic changelog update

* Round end audio (space-wizards#8048)

* Automatic changelog update

* Laser gun bugfix & damage adjustment (space-wizards#8069)

* fix elite suit (space-wizards#8127)

* Update submodule

* Skeleton Sprite Fix (space-wizards#8126)

* Automatic changelog update

* Legally distinct gravity gun (space-wizards#8114)

* Escalation rules (space-wizards#8128)

* Escalation rules

* a

* Added the TechFabCircuitboards and made them spawn in the head's lockers (space-wizards#8124)

* Stripping ECS + window do_after (space-wizards#8111)

* Stripping ECS + window do_after

* stuff

* workies

* Delays

* Automatic changelog update

* Move disarmed event (space-wizards#8130)

* Fixing warnings (space-wizards#8131)

* Cleanup the namespaces (space-wizards#8132)

* Tether gun fixes (space-wizards#8129)

* Salvage mob restrictions (space-wizards#8080)

* unbork (space-wizards#8139)

* Add files via upload (space-wizards#8142)

* Flavor text (space-wizards#8070)

* Automatic changelog update

* It's a waffle home. [New Salvage] (space-wizards#7991)

* Skeleton Bugfix Pt. 2 (space-wizards#8137)

* Automatic changelog update

* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <ike709@github.com>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fix errors and remove our jumpskirt

Co-authored-by: Alex Evgrashin <aevgrashin@yandex.ru>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: ike709 <ike709@users.noreply.github.com>
Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: Ripmorld <60119809+UKNOWH@users.noreply.github.com>
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Co-authored-by: 20kdc <asdd2808@gmail.com>
Co-authored-by: Chris V <HoofedEar@users.noreply.github.com>
Co-authored-by: Veritius <veritiusgaming@gmail.com>
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Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
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Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
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rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Automatic changelog update

* filing collision + outline fix (space-wizards#8122)

* Barratry Update (space-wizards#8118)

* Automatic changelog update

* fix fish hat (space-wizards#8123)

* Suicide2 (space-wizards#8117)

* Fix toilet suicide

* Fix ghost ghosting

* Clean suicide system

* The Newest Furry Race [Skeletons] (space-wizards#7825)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Optionally deserialize `AudioParams` in `SoundSpecifier` (space-wizards#8065)

* Lizard name datasets (space-wizards#7890)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Don't force bwoink window open for admins (space-wizards#8066)

* Powercell adjustment (space-wizards#7828)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Shuttle Assembly Crate (space-wizards#7898)

* Automatic changelog update

* Round end audio (space-wizards#8048)

* Automatic changelog update

* Laser gun bugfix & damage adjustment (space-wizards#8069)

* fix elite suit (space-wizards#8127)

* Update submodule

* Skeleton Sprite Fix (space-wizards#8126)

* Automatic changelog update

* Legally distinct gravity gun (space-wizards#8114)

* Escalation rules (space-wizards#8128)

* Escalation rules

* a

* Added the TechFabCircuitboards and made them spawn in the head's lockers (space-wizards#8124)

* Stripping ECS + window do_after (space-wizards#8111)

* Stripping ECS + window do_after

* stuff

* workies

* Delays

* Automatic changelog update

* Move disarmed event (space-wizards#8130)

* Fixing warnings (space-wizards#8131)

* Cleanup the namespaces (space-wizards#8132)

* Tether gun fixes (space-wizards#8129)

* Salvage mob restrictions (space-wizards#8080)

* unbork (space-wizards#8139)

* Add files via upload (space-wizards#8142)

* Flavor text (space-wizards#8070)

* Automatic changelog update

* It's a waffle home. [New Salvage] (space-wizards#7991)

* Skeleton Bugfix Pt. 2 (space-wizards#8137)

* Automatic changelog update

* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <ike709@github.com>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* fix stuff up

Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: EmoGarbage404 <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Ripmorld <60119809+UKNOWH@users.noreply.github.com>
Co-authored-by: youarereadingthis <100040020+youarereadingthis@users.noreply.github.com>
Co-authored-by: 20kdc <asdd2808@gmail.com>
Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
Co-authored-by: Peptide90 <78795277+Peptide90@users.noreply.github.com>
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Justin Trotter <trotter.justin@gmail.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
Co-authored-by: ike709 <ike709@users.noreply.github.com>
Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: efzapa <102577236+efzapa@users.noreply.github.com>
Co-authored-by: Alex Evgrashin <aevgrashin@yandex.ru>
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: ZeroDayDaemon <60460608+ZeroDayDaemon@users.noreply.github.com>
Co-authored-by: TimrodDX <timrod@gmail.com>
Co-authored-by: Ian Pike <Ianpike98@gmail.com>
Co-authored-by: Abregado <rasti_farian@hotmail.com>
Co-authored-by: magmodius <88403244+magmodius@users.noreply.github.com>
Co-authored-by: Abregado <contact@benbuckton.com>
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Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Fix interaction and add comments to CollisionGroup (space-wizards#8149)

* Automatic changelog update

* Eye lerping on entities (space-wizards#8151)

* eye lerping on entities

* small improvements

* Splitstation update and fixes (space-wizards#8141)

* Entities gib when being microwaved (space-wizards#8144)

* Airlocks now trap air in their tile. (space-wizards#8136)

* Automatic changelog update

* Update for grid API changes (space-wizards#8152)

* Update submodule

* Update submodule

Forgot I had breaking changes

* Map-disablable pumps (for fixing Delta) (space-wizards#8164)

* Make Lobby Background Not Stretch (space-wizards#8166)

* Fix IsBlockedTurf throwing when entities do not have a PhysicsComponent (space-wizards#8170)

* Automatic changelog update

* Asteroid buff (space-wizards#8167)

* adds a 5 heat flatreduction to metallic damage modifier

* buffs asteroid health by 50 and sets damage modifer set to metallic

* Automatic changelog update

* Don't log chat messages (space-wizards#8162)

Threshold set to info instead. The actual logging is in the xaml itself for reasons but I didn't want to use a sawmill for it to avoid interfering with hud refactor any more.

* Harmbaton rework + remove `MeleeInteractEvent` (space-wizards#8157)

* Automatic changelog update

* Submodule Update (space-wizards#8187)

* Revert "Revert "Make mapping use consistent Entity Uids (space-wizards#7625)" (space-wizards#7650)" (space-wizards#8186)

This reverts commit 0957606.

* Fix climbing out of CloningPod and MedicalScanner (space-wizards#8191)

* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test

* Automatic changelog update

* Don't log out of PVS chat messages (space-wizards#8195)

* ECS icon smoothing (space-wizards#8196)

* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <ike709@github.com>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* Muting lobby music now mutes round-end music (space-wizards#8418)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Adds brig access to hop (space-wizards#8379)

* Adds brig access to hop

* removed security access in favor of brig

* Automatic changelog update

* Add completions for ForceMap and ForcePreset

* Make adminwho require admin perms (space-wizards#8421)

* Add VVAccess to SignalTransmitterComponent (space-wizards#8400)

* Make asteroid rocks smooth with walls (space-wizards#8358)

* Prevent dead mobs from healing in beds (space-wizards#8419)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Fix cursor popups (space-wizards#8401)

* Fix cursor popups

* RemoveSwap

* adds shot glasses to vendor (space-wizards#8411)

* Inflatable wall fix (space-wizards#8409)

* adds a check for canreach in SpawnAfterInteract

* adds a check for the new field

* Automatic changelog update

* mouse crate (space-wizards#8377)

* Automatic changelog update

* Clarify that the repo contains non-commercial assets (space-wizards#8438)

* Clarify that the repo contains non-commercial assets

* Update README.md

* Mime cleanup (space-wizards#8433)

* Bagel Update 13.5 (space-wizards#8410)

* Pillar update 090522 (space-wizards#8386)

* Automatic changelog update

* Give nukies a medic (space-wizards#8353)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>

* Automatic changelog update

* Update bucket.yml (space-wizards#8443)

* Automatic changelog update

* Mousetraps (space-wizards#8440)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Turn off gravity on remove (space-wizards#8446)

* Kill unarmed combat comp (space-wizards#8420)

* New parallax, again (space-wizards#8395)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Parallax again

* Automatic changelog update

* Verb icon tiling (space-wizards#8457)

* webedit fix moment. Fixes right click menu separation.

* Update submodule

* Emergency lights fixes (space-wizards#8454)

* Automatic changelog update

* Corrects the fact the dim layers were fixed in place due to an indentation error. (space-wizards#8461)

* fix cargo fuel tank order (space-wizards#8460)

* Automatic changelog update

* Fix action icons (space-wizards#8436)

* Automatic changelog update

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
Co-authored-by: Peptide90 <78795277+Peptide90@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: 20kdc <asdd2808@gmail.com>
Co-authored-by: Justin Trotter <trotter.justin@gmail.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
Co-authored-by: ike709 <ike709@users.noreply.github.com>
Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: efzapa <102577236+efzapa@users.noreply.github.com>
Co-authored-by: Alex Evgrashin <aevgrashin@yandex.ru>
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: EmoGarbage404 <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
Co-authored-by: ZeroDayDaemon <60460608+ZeroDayDaemon@users.noreply.github.com>
Co-authored-by: TimrodDX <timrod@gmail.com>
Co-authored-by: Ian Pike <Ianpike98@gmail.com>
Co-authored-by: Abregado <rasti_farian@hotmail.com>
Co-authored-by: magmodius <88403244+magmodius@users.noreply.github.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: Abregado <contact@benbuckton.com>
Co-authored-by: Morbo <14136326+Morb0@users.noreply.github.com>
Co-authored-by: Ripmorld <60119809+UKNOWH@users.noreply.github.com>
Co-authored-by: TheIntoxicatedCat <105460423+TheIntoxicatedCat@users.noreply.github.com>
Co-authored-by: Todd <97599358+WTCWR68@users.noreply.github.com>
Co-authored-by: rok-povsic <rok.povsic@gmail.com>
Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Pathfinder hotfixes (space-wizards#8201)

* Update submodule

* Target outline opts (space-wizards#8200)

* Restart vote is now actually passable (space-wizards#8194)

* Automatic changelog update

* Visualizer systems update (space-wizards#8203)

* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.

* Fix chatbox crash (space-wizards#8204)

* Remove esword unneeded property

* Don't allow adminfrozen entities to be pulled (space-wizards#8205)

* Fix playglobalsound volume (space-wizards#8208)

* Update issue template (space-wizards#8218)

* Update patrons.

About time jesus.

* Update GitHub credits

* Unify ignore/replacement lists for the two contrib ps1 scripts.

* Cleaning device net system (space-wizards#8153)

* Add Light Replacer to the Janibelt whitelist (space-wizards#8222)

* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <ike709@github.com>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* Muting lobby music now mutes round-end music (space-wizards#8418)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Adds brig access to hop (space-wizards#8379)

* Adds brig access to hop

* removed security access in favor of brig

* Automatic changelog update

* Add completions for ForceMap and ForcePreset

* Make adminwho require admin perms (space-wizards#8421)

* Add VVAccess to SignalTransmitterComponent (space-wizards#8400)

* Make asteroid rocks smooth with walls (space-wizards#8358)

* Prevent dead mobs from healing in beds (space-wizards#8419)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Fix cursor popups (space-wizards#8401)

* Fix cursor popups

* RemoveSwap

* adds shot glasses to vendor (space-wizards#8411)

* Inflatable wall fix (space-wizards#8409)

* adds a check for canreach in SpawnAfterInteract

* adds a check for the new field

* Automatic changelog update

* mouse crate (space-wizards#8377)

* Automatic changelog update

* Clarify that the repo contains non-commercial assets (space-wizards#8438)

* Clarify that the repo contains non-commercial assets

* Update README.md

* Mime cleanup (space-wizards#8433)

* Bagel Update 13.5 (space-wizards#8410)

* Pillar update 090522 (space-wizards#8386)

* Automatic changelog update

* Give nukies a medic (space-wizards#8353)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>

* Automatic changelog update

* Update bucket.yml (space-wizards#8443)

* Automatic changelog update

* Mousetraps (space-wizards#8440)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Turn off gravity on remove (space-wizards#8446)

* Kill unarmed combat comp (space-wizards#8420)

* New parallax, again (space-wizards#8395)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Parallax again

* Automatic changelog update

* Verb icon tiling (space-wizards#8457)

* webedit fix moment. Fixes right click menu separation.

* Update submodule

* Emergency lights fixes (space-wizards#8454)

* Automatic changelog update

* Corrects the fact the dim layers were fixed in place due to an indentation error. (space-wizards#8461)

* fix cargo fuel tank order (space-wizards#8460)

* Automatic changelog update

* Fix action icons (space-wizards#8436)

* Automatic changelog update

* Fix emitter crash on non-exact power float (space-wizards#8459)

* Update submodule

* Completions for the warp command (space-wizards#8470)

* Give station events command completions, cleanup (space-wizards#8464)

* Singulo eats unpowered containment gens (space-wizards#8343)

* Add static "IsPowered" method (space-wizards#8434)

* Add static "IsPowered" method

* Use IsPowered in more places

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Allows people to resist out of crates (space-wizards#8471)

* Automatic changelog update

* OnTriggerCollide Bug fix (space-wizards#8467)

* ez gg dubskis

* meteor

* Update meteors.yml

* Automatic changelog update

* Fixes the singularity bouncing off the station. (space-wizards#8452)

* Fixes the singularity bouncing off the station.

* Update Content.Shared/Singularity/SharedSingularitySystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Fix inaccessible ready button in lobby (space-wizards#8465)

* Fix inaccesible ready button in lobby

* a

* vote popups

* splitz

* Automatic changelog update

* Mini Gravity Generator (space-wizards#8449)

* meenee

* Update Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Nukes the arrivals shuttle thrusters on Delta. (space-wizards#8473)

* Automatic changelog update

* Engine UI FrameUpdate compat, Speech bubble first frame fix (space-wizards#8472)

* Compat fix for engine UI FrameUpdate order change.

Engine is getting FrameUpdate changed to run BEFORE style & layout. This is needed to avoid exploding.

* Fix speech bubble layout on first frame.

* Extended access system (space-wizards#8469)

* Extended access system

Allows jobs to specify "extended" access levels, which will be granted if the round-start crew count is below a certain threshold.

* Extended accesses for jobs

* Spook

* Automatic changelog update

* Atmos sign (space-wizards#8462)

* Add files via upload

* Update meta.json

* Update meta.json

* Update signs.yml

* Update meta.json

* Adds twenty-one new smites, moves the explosion smite to the verb category. (space-wizards#8456)

* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <veritiusgaming@gmail.com>

* Automatic changelog update

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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Co-authored-by: themias <89101928+themias@users.noreply.github.com>
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Co-authored-by: ike709 <ike709@github.com>
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Co-authored-by: TimrodDX <timrod@gmail.com>
Co-authored-by: Ian Pike <Ianpike98@gmail.com>
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Co-authored-by: Veritius <veritiusgaming@gmail.com>
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rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Automatic changelog update

* Update submodule

* More dynamic melee sounds (space-wizards#8207)

* Automatic changelog update

* Reduce lighter size (space-wizards#8229)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Minor lobby fixes (space-wizards#8227)

Co-authored-by: ike709 <ike709@github.com>

* Fix bomb suit desc (space-wizards#8232)

* Typing indicator (typing chat bubble) (space-wizards#8215)

* Fix cream pie crash due to client deletion (space-wizards#8234)

* Automatic changelog update

* Make combat feel 100x better with this one simple trick (space-wizards#8231)

* Automatic changelog update

* Fix toggle subfloor (space-wizards#8225)

* Don't show sandbox in vote menu (space-wizards#8220)

* Automatic changelog update

* Underplating, go away (space-wizards#8138)

* New announcement chime

* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Update Content.Client/Audio/BackgroundAudioSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* Muting lobby music now mutes round-end music (space-wizards#8418)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Adds brig access to hop (space-wizards#8379)

* Adds brig access to hop

* removed security access in favor of brig

* Automatic changelog update

* Add completions for ForceMap and ForcePreset

* Make adminwho require admin perms (space-wizards#8421)

* Add VVAccess to SignalTransmitterComponent (space-wizards#8400)

* Make asteroid rocks smooth with walls (space-wizards#8358)

* Prevent dead mobs from healing in beds (space-wizards#8419)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Fix cursor popups (space-wizards#8401)

* Fix cursor popups

* RemoveSwap

* adds shot glasses to vendor (space-wizards#8411)

* Inflatable wall fix (space-wizards#8409)

* adds a check for canreach in SpawnAfterInteract

* adds a check for the new field

* Automatic changelog update

* mouse crate (space-wizards#8377)

* Automatic changelog update

* Clarify that the repo contains non-commercial assets (space-wizards#8438)

* Clarify that the repo contains non-commercial assets

* Update README.md

* Mime cleanup (space-wizards#8433)

* Bagel Update 13.5 (space-wizards#8410)

* Pillar update 090522 (space-wizards#8386)

* Automatic changelog update

* Give nukies a medic (space-wizards#8353)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>

* Automatic changelog update

* Update bucket.yml (space-wizards#8443)

* Automatic changelog update

* Mousetraps (space-wizards#8440)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Turn off gravity on remove (space-wizards#8446)

* Kill unarmed combat comp (space-wizards#8420)

* New parallax, again (space-wizards#8395)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Parallax again

* Automatic changelog update

* Verb icon tiling (space-wizards#8457)

* webedit fix moment. Fixes right click menu separation.

* Update submodule

* Emergency lights fixes (space-wizards#8454)

* Automatic changelog update

* Corrects the fact the dim layers were fixed in place due to an indentation error. (space-wizards#8461)

* fix cargo fuel tank order (space-wizards#8460)

* Automatic changelog update

* Fix action icons (space-wizards#8436)

* Automatic changelog update

* Fix emitter crash on non-exact power float (space-wizards#8459)

* Update submodule

* Completions for the warp command (space-wizards#8470)

* Give station events command completions, cleanup (space-wizards#8464)

* Singulo eats unpowered containment gens (space-wizards#8343)

* Add static "IsPowered" method (space-wizards#8434)

* Add static "IsPowered" method

* Use IsPowered in more places

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Allows people to resist out of crates (space-wizards#8471)

* Automatic changelog update

* OnTriggerCollide Bug fix (space-wizards#8467)

* ez gg dubskis

* meteor

* Update meteors.yml

* Automatic changelog update

* Fixes the singularity bouncing off the station. (space-wizards#8452)

* Fixes the singularity bouncing off the station.

* Update Content.Shared/Singularity/SharedSingularitySystem.cs

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* Automatic changelog update

* Fix inaccessible ready button in lobby (space-wizards#8465)

* Fix inaccesible ready button in lobby

* a

* vote popups

* splitz

* Automatic changelog update

* Mini Gravity Generator (space-wizards#8449)

* meenee

* Update Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml

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* Automatic changelog update

* Nukes the arrivals shuttle thrusters on Delta. (space-wizards#8473)

* Automatic changelog update

* Engine UI FrameUpdate compat, Speech bubble first frame fix (space-wizards#8472)

* Compat fix for engine UI FrameUpdate order change.

Engine is getting FrameUpdate changed to run BEFORE style & layout. This is needed to avoid exploding.

* Fix speech bubble layout on first frame.

* Extended access system (space-wizards#8469)

* Extended access system

Allows jobs to specify "extended" access levels, which will be granted if the round-start crew count is below a certain threshold.

* Extended accesses for jobs

* Spook

* Automatic changelog update

* Atmos sign (space-wizards#8462)

* Add files via upload

* Update meta.json

* Update meta.json

* Update signs.yml

* Update meta.json

* Adds twenty-one new smites, moves the explosion smite to the verb category. (space-wizards#8456)

* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

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* Automatic changelog update

* pillar minor update (space-wizards#8466)

* Automatic changelog update

* Spationaut Resprite (space-wizards#8458)

* resprite

* inhand fix

* small engi fix

* losing my mind aaaa fuck me

* what the hell is wrong with me

* Update Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json

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* Update Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json

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* Automatic changelog update

* Fix rules popup (space-wizards#8485)

* CVar to show rules popup for localhost.

For testing purposes.

* Fix rules popup being broken and throwing.

😐

* Hotfix weightless riding (space-wizards#8477)

* Hotfix weightless riding

* a

* Finally fixes file templates (space-wizards#8476)

* Add entitysystem and component templates.

* Adds doc comments to templates and also a prototype template.

* Add an inheriting prototype template.

* add inheritdocs where appropriate.

* rebalance pressure, airloss, cold (space-wizards#8482)

* Automatic changelog update

* Play sound and request window on cloning (space-wizards#8323)

ECS TBD. Fish did a pr but it was doing a lot at once.

* Allow ghosts to ignore obstructions (space-wizards#8397)

* Automatic changelog update

* Mousetrap fixes/tweaks (space-wizards#8484)

* fixes issues with mousetraps, adds activation popup

* sure

* me when i scroll up a bit in discord

* Fix StepTrigger error (space-wizards#8480)

* Fix StepTrigger error

* Changed it

* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

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* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

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* Update StepTriggerSystem.cs

* Update StepTriggerSystem.cs

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* Attempt to reduce audio helper resolves (space-wizards#8493)

* Bump engine to 0.19.0.0 (space-wizards#8417)

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rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Automatic changelog update

* Fix thrown items colliding with non-hard entities (space-wizards#8243)

* Fix pies colliding with non-hard(puddles)

* Fix thrown items colliding with tables

* Automatic changelog update

* Render small mobs at an appropriate layer (space-wizards#8238)

* Automatic changelog update

* Make anchorable not spammable (space-wizards#8202)

* weh

* Make anchorable not spammable

* Console completions (content side) (space-wizards#8211)

* Automatic changelog update

* Cleanup WeightlessSystem (space-wizards#8193)

* Gas Tank dispenser (space-wizards#8160)

* Automatic changelog update

* Funny red spacemen (nukeops) (space-wizards#8073)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Cleaning up lighting prototypes (space-wizards#8217)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Polymorphs and Transformation (space-wizards#8185)

* Station alert levels (space-wizards#8226)

* Automatic changelog update

* Kick mines (real) (space-wizards#8056)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds space ambience (space-wizards#8096)

* Adds space ambience

* handle that better

* Update Content.Client/Audio/BackgroundAudioSystem.cs

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* Update Content.Client/Audio/BackgroundAudioSystem.cs

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* Automatic changelog update

* Prevent pathfinding crash (space-wizards#8251)

* Remove bangin' donk (space-wizards#8249)

* Remove bangin' donk

* Remove bangin donk from announcements.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Reset ghost rotation to zero on follow (space-wizards#8256)

* Automatic changelog update

* Disable nukies (space-wizards#8253)

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* syndi commander hardsuit 1 character fix (space-wizards#8258)

* Funny dog mug (space-wizards#8224)

* Bagel Update 13.2 (space-wizards#8254)

* Automatic changelog update

* Completely remaps Delta's security department. (space-wizards#8223)

* Automatic changelog update

* Make nukies usable (space-wizards#8257)

* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a

* Automatic changelog update

* Lots of pathfinder bugfixes (space-wizards#8248)

* Update submodule

* More Coats (space-wizards#7939)

* Fix hard hat lights (space-wizards#8265)

* Removed the ability for flying mobs to pass through airlocks (space-wizards#8236)

* Removed the ability for flying mobs to pass through airlocks

* Adjusted the interaction of FlyingMob to Doors

Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask

* Automatic changelog update

* Make Corgi Spawner spawn Ian Instead (space-wizards#8235)

* High Security Door (space-wizards#8148)

* Add files via upload

* Update layouts.yml

* Add files via upload

* Update highsec.yml

* Update highsec.yml

* Update highsec.yml

* Update meta.json

* Update meta.json

* Add files via upload

* Delete panel_closed.png

* Update meta.json

* Update meta.json

* Update meta.json

* Update layouts.yml

* Fix popups appearing at 0,0 (space-wizards#8221)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Useful bowls (space-wizards#8266)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Setgamepreset tweaks (space-wizards#8260)

* Electronics Crate (space-wizards#8183)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Fix PoweredLightPostSmall visualizer (space-wizards#8271)

* Secret! (space-wizards#8276)

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>

* Automatic changelog update

* Pulls Traitor and Nuclear Operative from rotation in favor of Secret.

* Laser nerf attempt (space-wizards#8280)

* Automatic changelog update

* Fix bug space-wizards#8284 (space-wizards#8286)

Cargo telepads should have collision when anchored

* Automatic changelog update

* Integration tests no longer have artificial SQLite delays. (space-wizards#8289)

Should hopefully fix DEBUG tests.

* Add files via upload (space-wizards#8282)

* Two small bugfixes (space-wizards#8285)

* Automatic changelog update

* HOTFIX DOWNLOADS BEING BROKEN AGAIN AGAIN

* Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (space-wizards#8291)

* Include nospawn in tests (space-wizards#8293)

* Fix PDA ringtone crash (space-wizards#8299)

* Fixed disabling OOC not disabling the discord relay (space-wizards#8275)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix storage interaction (space-wizards#8290)

* Update submodule

* Fix strippable text var (space-wizards#8302)

* Higher quality flip-flap (space-wizards#8303)

* Automatic changelog update

* adds water and fuel tanks back to cargo (space-wizards#8168)

* Saltern Update 3.3 (space-wizards#8273)

* Automatic changelog update

* Adjusted the medical chem inside the spacemidipen (space-wizards#8192)

* Fix github action test output spam (space-wizards#8316)

* Immovable rod (space-wizards#8306)

* Automatic changelog update

* Store what access levels are available on the IDCard console (space-wizards#8259)

Might be better as an accessgroup instead? LMK

* Automatic changelog update

* ECS pilots (space-wizards#8321)

* Fix UseDelay crash (space-wizards#8324)

* ECS standingstate (space-wizards#8322)

* Broadly eliminate underplating tiles in various maps (space-wizards#8268)

* Automatic changelog update

* Bullet flyby sounds (space-wizards#8317)

* Automatic changelog update

* fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (space-wizards#8326)

* Automatic changelog update

* Lobby music bundle number 3? (space-wizards#8328)

* Add files via upload

* Update licenses.txt

* Add files via upload

* Update lobby.yml

* Delete every light is blinking at once.ogg

* Add files via upload

* Update lobby.yml

* Automatic changelog update

* Before equipping, check if item can be dropped, but don't do it (space-wizards#8333)

This fixes the issue space-wizards#8179.

* Automatic changelog update

* Remove sec access from syndie segway (space-wizards#8304)

* Fix being able to access wires without opening the panel (space-wizards#8335)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix drop/equip code (space-wizards#8336)

* Redial Button II - Now with magic! (space-wizards#8237)

* Redial Button II - Now with magic!

* 15-second timer before redial is allowed

* Automatic changelog update

* Add connect sound for gastank internals (space-wizards#8318)

* Gun tweaks (space-wizards#8320)

* Automatic changelog update

* Adds a new lobby song: Spac Stac (space-wizards#8309)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Don't pathfind on deleted grid (space-wizards#8300)

* Allow game presets to have min/max players (space-wizards#8327)

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>

* Automatic changelog update

* More robust bullet impact sounds (space-wizards#8325)

* Automatic changelog update

* Merge sugar and glucose, touch up how some drinks metabolize. (space-wizards#7398)

* Automatic changelog update

* Update submodule

* Change doafter damage threshold default (space-wizards#8350)

* Automatic changelog update

* Nuclear Operative Medic (space-wizards#8274)

* Update belts.yml

* Add files via upload

* Update hypospray.yml

* Update hypospray.yml

* Update belt.yml

* Update belts.yml

* Add files via upload

* Update misc_startinggear.yml

* Update belts.yml

* Update misc_startinggear.yml

* Update misc_startinggear.yml

* Update belt.yml

* Update duffelbag.yml

* Update duffelbag.yml

* Update misc_startinggear.yml

* Update belts.yml

* Update chemistry-bottles.yml

* Update chemistry-bottles.yml

* Update belt.yml

* Update belt.yml

* Unrestrict device net ids (space-wizards#8332)

* map update (space-wizards#8355)

* Automatic changelog update

* Saltern Update 3.4 (space-wizards#8346)

* Moose Update 2.2 (space-wizards#8345)

* Marathon Update 1.6 (space-wizards#8344)

* Bagel 13.4 (space-wizards#8342)

* Set the Medical Scanner to Climbable (space-wizards#8270)

* Allow the Medical Scanner to be climbed to avoid stuck patients

* Set medical scanner and cloning machine collision layers to allow mobs to pass through

* Revert "Set medical scanner and cloning machine collision layers to allow mobs to pass through"

This reverts commit e15e294.

* Automatic changelog update

* Make sandbox the local gamemode (space-wizards#8360)

* Adds a reoccurrence delay to station events (space-wizards#8359)

* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Command Locked and Captain Locked High Sec Doors (space-wizards#8340)

* Update access.yml

* Update access.yml

* Fix airlocks on some maps (space-wizards#8363)

* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed

* Pirate Shuttle Update 1 (space-wizards#8347)

* Add files via upload

* Add files via upload

* Maid outfit for janidrobe (space-wizards#8071)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fix stack overflow on rigged power cell explosion. (space-wizards#8382)

Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.

* Microwave was stuck in busy state on some BeingMicrowavedEvents (space-wizards#8381)

* Make all animals and pets disease carriers (space-wizards#8376)

* Automatic changelog update

* Adds a cvar for server rules (space-wizards#8365)

Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Fix negative block game speed values (space-wizards#8389)

* Fix flashlight item status not updating on insert/eject of cell. (space-wizards#8388)

* Wires patches (space-wizards#8385)

* Port vomit from Nyano (space-wizards#8349)

* Automatic changelog update

* Fixes some high speed item issues (space-wizards#8361)

* Automatic changelog update

* Fix issue where empty power cells would still explode in the microwave (space-wizards#8393)

* Automatic changelog update

* Barratry Hotfix (space-wizards#8391)

* unbork

* fIXES

* Markings tweaks (space-wizards#8394)

* fixes issue with indexing into colors on multi-sprite markings

* should rebuild the dummy upon character profile switch in client

* markings, when selected, should now default to the current character's skin color

* whoops, missed one

* adds a type serializer into marking points

* that has to be a list serializer, oops

* Update submodule

* Muting lobby music now mutes round-end music (space-wizards#8418)

Co-authored-by: ike709 <ike709@github.com>

* Automatic changelog update

* Adds brig access to hop (space-wizards#8379)

* Adds brig access to hop

* removed security access in favor of brig

* Automatic changelog update

* Add completions for ForceMap and ForcePreset

* Make adminwho require admin perms (space-wizards#8421)

* Add VVAccess to SignalTransmitterComponent (space-wizards#8400)

* Make asteroid rocks smooth with walls (space-wizards#8358)

* Prevent dead mobs from healing in beds (space-wizards#8419)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Fix cursor popups (space-wizards#8401)

* Fix cursor popups

* RemoveSwap

* adds shot glasses to vendor (space-wizards#8411)

* Inflatable wall fix (space-wizards#8409)

* adds a check for canreach in SpawnAfterInteract

* adds a check for the new field

* Automatic changelog update

* mouse crate (space-wizards#8377)

* Automatic changelog update

* Clarify that the repo contains non-commercial assets (space-wizards#8438)

* Clarify that the repo contains non-commercial assets

* Update README.md

* Mime cleanup (space-wizards#8433)

* Bagel Update 13.5 (space-wizards#8410)

* Pillar update 090522 (space-wizards#8386)

* Automatic changelog update

* Give nukies a medic (space-wizards#8353)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>

* Automatic changelog update

* Update bucket.yml (space-wizards#8443)

* Automatic changelog update

* Mousetraps (space-wizards#8440)

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Automatic changelog update

* Turn off gravity on remove (space-wizards#8446)

* Kill unarmed combat comp (space-wizards#8420)

* New parallax, again (space-wizards#8395)

* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Parallax again

* Automatic changelog update

* Verb icon tiling (space-wizards#8457)

* webedit fix moment. Fixes right click menu separation.

* Update submodule

* Emergency lights fixes (space-wizards#8454)

* Automatic changelog update

* Corrects the fact the dim layers were fixed in place due to an indentation error. (space-wizards#8461)

* fix cargo fuel tank order (space-wizards#8460)

* Automatic changelog update

* Fix action icons (space-wizards#8436)

* Automatic changelog update

* Fix emitter crash on non-exact power float (space-wizards#8459)

* Update submodule

* Completions for the warp command (space-wizards#8470)

* Give station events command completions, cleanup (space-wizards#8464)

* Singulo eats unpowered containment gens (space-wizards#8343)

* Add static "IsPowered" method (space-wizards#8434)

* Add static "IsPowered" method

* Use IsPowered in more places

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* Automatic changelog update

* Allows people to resist out of crates (space-wizards#8471)

* Automatic changelog update

* OnTriggerCollide Bug fix (space-wizards#8467)

* ez gg dubskis

* meteor

* Update meteors.yml

* Automatic changelog update

* Fixes the singularity bouncing off the station. (space-wizards#8452)

* Fixes the singularity bouncing off the station.

* Update Content.Shared/Singularity/SharedSingularitySystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

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* Automatic changelog update

* Fix inaccessible ready button in lobby (space-wizards#8465)

* Fix inaccesible ready button in lobby

* a

* vote popups

* splitz

* Automatic changelog update

* Mini Gravity Generator (space-wizards#8449)

* meenee

* Update Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

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* Automatic changelog update

* Nukes the arrivals shuttle thrusters on Delta. (space-wizards#8473)

* Automatic changelog update

* Engine UI FrameUpdate compat, Speech bubble first frame fix (space-wizards#8472)

* Compat fix for engine UI FrameUpdate order change.

Engine is getting FrameUpdate changed to run BEFORE style & layout. This is needed to avoid exploding.

* Fix speech bubble layout on first frame.

* Extended access system (space-wizards#8469)

* Extended access system

Allows jobs to specify "extended" access levels, which will be granted if the round-start crew count is below a certain threshold.

* Extended accesses for jobs

* Spook

* Automatic changelog update

* Atmos sign (space-wizards#8462)

* Add files via upload

* Update meta.json

* Update meta.json

* Update signs.yml

* Update meta.json

* Adds twenty-one new smites, moves the explosion smite to the verb category. (space-wizards#8456)

* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <veritiusgaming@gmail.com>

* Automatic changelog update

* pillar minor update (space-wizards#8466)

* Automatic changelog update

* Spationaut Resprite (space-wizards#8458)

* resprite

* inhand fix

* small engi fix

* losing my mind aaaa fuck me

* what the hell is wrong with me

* Update Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Update Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

* Automatic changelog update

* Fix rules popup (space-wizards#8485)

* CVar to show rules popup for localhost.

For testing purposes.

* Fix rules popup being broken and throwing.

😐

* Hotfix weightless riding (space-wizards#8477)

* Hotfix weightless riding

* a

* Finally fixes file templates (space-wizards#8476)

* Add entitysystem and component templates.

* Adds doc comments to templates and also a prototype template.

* Add an inheriting prototype template.

* add inheritdocs where appropriate.

* rebalance pressure, airloss, cold (space-wizards#8482)

* Automatic changelog update

* Play sound and request window on cloning (space-wizards#8323)

ECS TBD. Fish did a pr but it was doing a lot at once.

* Allow ghosts to ignore obstructions (space-wizards#8397)

* Automatic changelog update

* Mousetrap fixes/tweaks (space-wizards#8484)

* fixes issues with mousetraps, adds activation popup

* sure

* me when i scroll up a bit in discord

* Fix StepTrigger error (space-wizards#8480)

* Fix StepTrigger error

* Changed it

* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Shared/StepTrigger/StepTriggerSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update StepTriggerSystem.cs

* Update StepTriggerSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Attempt to reduce audio helper resolves (space-wizards#8493)

* Bump engine to 0.19.0.0 (space-wizards#8417)

* Remove IgnoreComponents on the client (space-wizards#8308)

* Fix GasThermoMachine upgrading (space-wizards#8313)

* Automatic changelog update

* fix hardhat shading (space-wizards#8508)

* step trigger fix + optimization (space-wizards#8503)

* Underplating Must Die (The Movie) (The Video Game) (space-wizards#8498)

* Add a BRB Sign (space-wizards#8437)

* Automatic changelog update

* Set alert level command (space-wizards#8507)

* Add force mode for setting alert level

* Add console command for changing alert level

* Filename typo

* Return delta disableSelection property

* Make locked a component property

* Not lock green level after nuke disarm

* Add completions to the damage command (space-wizards#8510)

* Fix map rendering (space-wizards#8514)

* Fix negative grids

* Map renderer: skip, and warn on empty grids.

* Fix local transform

* Improve the templates, add networked entity system templates. (space-wizards#8518)

* Update submodule

* Simple Magic Spellbook System (space-wizards#7823)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Make AdminLogsSystem an IoC manager  (space-wizards#8492)

* Make log not entity system

* Fixes

* Remove extra ;

* Gamma & Epsilon alerts levels (space-wizards#8517)

* Add Gamma & Epsilon alert levels

* Add license for epsilon sound

* Remove mention about gamma armory

* Add missing license sources

* Delete unused sound

* Automatic changelog update

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