GPU optimizations for KOKKOS package #357
Merged
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Purpose
Several optimizations for NVIDIA V100 GPUs, especially reducing cost of the
global particle/reorder
option, which allows one to reorder more often, improving performance of themove
algorithm due to better data locality.For the
in.collide
benchmark with 10 million particles on a V100 GPU, I see 1.45x overall speedup going from themaster
branch withparticle/reorder 10
to this branch withparticle/reorder 5
.Also use better default KOKKOS package options for CPUs vs GPUs, and change the
comm classic
command tocomm serial
. Theclassic
option is still accepted for backwards compatibility but deprecated.Author(s)
Stan Moore (SNL), with helpful discussions/ideas from Evan Weinberg (NVIDIA), @weinbe2
Backward Compatibility
Yes