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spectre1989 Fix for tick_number in state message being wrong when playing multipl…
…e ticks on server from a single input message (thanks Rafa Espillaque)
Latest commit bbc12b6 Nov 29, 2018
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Assets Fix for tick_number in state message being wrong when playing multipl… Nov 29, 2018
ProjectSettings added screenshot mode Apr 10, 2018
UnityPackageManager initial commit Mar 28, 2018
.gitignore improved a bit but still diverges Mar 29, 2018
LICENSE Create LICENSE Oct 25, 2018
README.md Create README.md Oct 25, 2018

README.md

unity_physics_csp

Demo project showing basic implementation of client-side prediction in Unity, so real networking happens, all network traffic is simulated in a single Unity instance.