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Awesome work.
Does THREE.MeshLine support morph targets? Would it be possible?
The text was updated successfully, but these errors were encountered:
It doesn't, but it would be possible. The relevant parts are in the threejs source code. Anyone up for the challenge?
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Merge pull request #13 from PaulMatlashewski/patch-1
557f4cc
Updated deprecated raycaster line precision
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Awesome work.
Does THREE.MeshLine support morph targets? Would it be possible?
The text was updated successfully, but these errors were encountered: