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➜ ~ cat projects/spring96/spring/rts/Rendering/GL/VertexArray.cpp
...
CVertexArray::~CVertexArray()
{
delete[] drawArray;
delete[] stripArray;
drawArray = NULL;
stripArray = NULL;
}
...
so I have these changes and it still not fixes "freeze"
708c3d6
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I will cherry-pick this :-D TY
708c3d6
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I cherry-picked this commit and it still freezes at game end! http://pastebin.com/eBXsPD7e
708c3d6
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➜ ~ cat projects/spring96/spring/rts/Rendering/GL/VertexArray.cpp
...
CVertexArray::~CVertexArray()
{
delete[] drawArray;
delete[] stripArray;
drawArray = NULL;
stripArray = NULL;
}
...
so I have these changes and it still not fixes "freeze"