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A powerful free cross-platform RTS engine

Octocat-spinner-32 AI update submodules: E323AI, Shard, pr-downloader March 15, 2014
Octocat-spinner-32 buildbot buildbot: flip x32 and x64 builds, March 28, 2014
Octocat-spinner-32 cont link spring:// scheme under most linux enviroments (spring from brows… March 27, 2014
Octocat-spinner-32 doc update changelog March 29, 2014
Octocat-spinner-32 include update headless stubs to SDL2 January 03, 2014
Octocat-spinner-32 installer link spring:// under windows, too March 27, 2014
Octocat-spinner-32 rts fix crash when AI lib can't be loaded April 17, 2014
Octocat-spinner-32 test gcc 4.6 doesn't know override yet March 29, 2014
Octocat-spinner-32 tools update pr-downloader: allow rapid downloads from ports != 80 April 13, 2014
Octocat-spinner-32 .gitignore update .gitignore (visual studio files) June 12, 2013
Octocat-spinner-32 .gitmodules update E323AI repo url March 15, 2014
Octocat-spinner-32 .mailmap added mailmap file December 28, 2009
Octocat-spinner-32 .travis.yml travis: try to fix weirdness January 28, 2014
Octocat-spinner-32 AUTHORS use Markdown format for AUTHORS, FAQ, LICENSE and THANKS files April 04, 2010
Octocat-spinner-32 CMakeLists.txt add libboost-test to travis-ci & fix cmake warning message January 23, 2014
Octocat-spinner-32 COPYING add the COPYING (GNU standard) file, refering to LICENSE February 24, 2010
Octocat-spinner-32 Doxyfile doxygen: add rts/lib as include path November 30, 2012
Octocat-spinner-32 FAQ use Markdown format for AUTHORS, FAQ, LICENSE and THANKS files April 04, 2010
Octocat-spinner-32 LICENSE NvOptimus Win support: always run on dedicated GPU November 29, 2012
Octocat-spinner-32 LICENSE.html relocate the GPL license files [minor] July 01, 2011
Octocat-spinner-32 README.markdown fixed links March 06, 2010
Octocat-spinner-32 THANKS update THANKS [minor] December 17, 2010
Octocat-spinner-32 VERSION.template add ConfigureVersion [CMake] September 30, 2011
Octocat-spinner-32 directories.txt restructure files into rts/Net/ & rts/Game/Players/ May 11, 2013
Octocat-spinner-32 gpl-2.0.html relocate the GPL license files [minor] July 01, 2011
Octocat-spinner-32 gpl-2.0.txt relocate the GPL license files [minor] July 01, 2011
Octocat-spinner-32 gpl-3.0.html relocate the GPL license files [minor] July 01, 2011
Octocat-spinner-32 gpl-3.0.txt relocate the GPL license files [minor] July 01, 2011
README.markdown

Spring RTS game engine

README

Spring (formerly TASpring) is an Open Source Real Time Strategy game engine. Visit our project homepage for help, suggestions, bugs, community forum and everything spring related.

Compiling

Detailed instructions for how to compile Spring can be found here

The most simple set of commands will be:

cmake .
make

Installation

Usually, you want to use an installer or a package prepared for your OS:

If you want to compile and install from source, please see this wiki page

The most simple set of commands will be:

make install

Using

Use a lobby client for playing single- or multi-player matches. A list of lobbies may be found here

Once you are in-game, Spring games basically work like every other RTS, though it has a LOT of additional ways of control and customizability.

Notes

A more extensive readme can be found here.

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