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64-bit linux build fails to start #22
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I am seeing this as well with F24
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Same problem here.
And this is what I get doing "ldd -r /lib/libc.so.6"
But apparently, weblobby is not maintained yet :( |
Sorry about not answering for so long Extract the archive from scratch, don't launch it yet, replace the weblobby file with http://pastebin.com/w2H0Pi1u (the script outside of lib, not the executable in lib) and then launch that. See if it helps. If that fails, what happens when you move I made this silly setup for it where it The builds were done on an old Mint 13 (that was already old at the time I made the builds) because people on steam complained it didn't work with their legacy distros because their libc was too old. But that was over a year ago, I'll make new builds on something more reasonable to stave off the bitrot. |
I did what you said, replacing bash file content. Now I have not that error, but unfortunately, weblobby is not working anymore for me a long time ago. When I enter a battle, weblobby seems to download the game the game and the map, but finally nothing changes, and "Can't start yet" is showed, so I can't play anything. |
When trying to run the current 64-bit build I get the following:
This only happens with the 64-bit version; the 32-bit one is able to start.
Is this 'GLIBC_PRIVATE' referring to a glibc bundled with weblobby, or is it trying to link to the one on my system?
This is running on Fedora 23 (64-bit).
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