sm-plugin-ZR_PersonalSkins
Important
This version is using SourceMod group and playerclasses (!zclass) to access to Personal Skin
Create the admin group: sourcemod/configs/admin_groups.cfg
"Personal-Skins"
{
"immunity" "0"
}
Exemple to use in playerclasses.txt
"personalskin_zombie"
{
// General
"enabled" "yes"
"team" "0"
"team_default" "no"
"flags" "0"
"group" "Personal-Skin-Zombie"
"name" "Personal Skin"
"description" "Your private skin"
// Model
"model_path" "models/player/pil/classic.mdl"
"alpha_initial" "255"
"alpha_damaged" "255"
"alpha_damage" "20000"
// Hud
"overlay_path" ""
"nvgs" "no"
"fov" "90"
// Effects
"has_napalm" "no"
"napalm_time" "5.0"
// Player behavior
"immunity_mode" "none"
"immunity_amount" "0"
"immunity_cooldown" "60"
"no_fall_damage" "yes"
"health" "8000"
"health_regen_interval" "1"
"health_regen_amount" "100"
"health_infect_gain" "500"
"kill_bonus" "2"
"speed" "370"
"knockback" "3.2"
"jump_height" "1.15"
"jump_distance" "1.05"
}