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A toy implementation of promises. Not intended for production use.

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Oath.js

new Oath(executor)

The Oath constructor. It takes a single function argument executor. Returns a new Oath when invoked with the new keyword.

executor(resolve, reject)

The defining function for an Oath. It is passed two callbacks when invoked by the Oath constructor:

resolve(resolutionValue)

resolve, if/when invoked, will resolve the Oath with the value passed to it. If resolutionValue is also an Oath, the resolution or rejection of resolutionValue will cascade to the Oath being created.

reject(error)

reject, if/when invoked, will reject the Oath with the value passed to it. This should be used only with instances of Error or one of its subclasses (e.g., RangeError).

Instance methods

oath#then(onResolve)

Standard then method for those familiar with promises.

Returns a new Oath chained to oath.

onResolve(resolutionValue)

oath#catch(onReject)

Standard catch method for those familiar with promises.

Returns a new Oath chained to oath.

onReject(error)

Static methods

Oath.all(oathArray)

Creates a new Oath that resolves only once all Oaths in oathArray have resolved. It rejects if one or more Oaths in the passed-in array reject.

Returns a new Oath chained to all Oaths in oathArray.

Oath.race(oathArray)

Creates a new Oath that resolves if one or more Oaths in oathArray resolves. It rejects only if all Oaths in the passed-in array reject.

Returns a new Oath chained to all Oaths in oathArray.

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A toy implementation of promises. Not intended for production use.

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