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Releases: srifqi/amgmt

Terraforming update (4)

27 Feb 13:09
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Changes: aab2447

  • Add 3d caves using 3d perlin noise
  • Only 2 old cave systems
  • Auto-select player spawn position

Urgent update (v0.6.1)

12 Apr 14:27
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Changes:

  • Fix default amgmt.DEBUG value
  • Add an ABM for growing of seaweed

Decoration update (2)

12 Apr 13:36
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Changes: 7b42cb0

  • Add seaweed
  • New bedrock texture
  • Add "... Wood" on every built-in tree
  • Fix global variable leak
  • A little bit tune to few biome
  • Remove "NIL (Biome?)" biome
  • Better statistic on start

TODO:

  • Add ABM for growing of seaweed

Mineshaft Update

02 Mar 09:58
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Changes:

  • Added mineshaft feature 37144ee
  • Big update (2) c0b7eb7
    • Add new biome: Cold Mesa and Mesa
    • Add .clear() method to amgmt.biome, amgmt.tree, amgmt.ore
    • Add bakedclay support
    • New mineshaft algorithm and shape!
    • Better lake spawn algorithm
  • Bugfix in new README e284f56

Terraforming update (2)

18 Oct 10:30
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Changes: 7dbaf64

  • Biome temperature and humidity update.
  • Terraforming update: simplified height calculations, remove fissure, add plateau.
  • Less noise.
  • Leafdecay bugfix.
  • Better ore generation.
  • Update README.

Performance Update

05 Oct 03:41
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Changes: 010fa04

  • Fissure changed to minetest.get_perlin_map from minetest.get_perlin.
  • Less cave (from 10 to 5).

Decoration update

21 Sep 04:27
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Changes:

  • Change num_ore_per_clust param to ore_per_clust. Add moreores compability. Bugfix. 1066dd9
  • Big update (1) f1885aa
    • Update README.
    • Add 'Swampland' biome.
    • More common cave.
    • 'Cutted tree' bugfix.
    • Add 'amgmt_regenerate' to regenerate map chunk.
    • Add 'amgmt_fixlight' to fix lighting.
    • Add Savanna and Pine sapling, tree, leaves, and wood.
    • Experimenting with minetest.register_ore.

Known Issues:

  • nether still not generated.

Terraforming update

07 Sep 10:05
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Changes:

  • A better cave. Rename old 'cave' to fissure. ea71671
  • Make just only one global variable: 'amgmt' 9c6aa92
  • Fix caving system (new shape!) 01ee9b7
  • Terraforming update (1) 7346a43
    • Better cave generation.
    • 2 cave system.
    • More common lakes.
  • Terraforming update (2) 0847a7d
    • Add some space near river that cut through terrain.
    • Applying Krock's suggestion.

Initial Development Release

03 Sep 13:25
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Finally, I release this in-dev stuff!

  • 15 biome
  • Biomes, Trees, Nodes, Ores, etc. are modifyable
  • Experimental water lakes!
  • Using 5 2D perlin noise and 1 3D perlin noise